Kristian Høgsberg wrote:
On Tue, Jul 1, 2008 at 3:01 AM, Thomas Hellström
[EMAIL PROTECTED] wrote:
Hi!
I'm currently building a non-glx application (similar to ttmtest), but
using DRI2. I suspect that there will be more such apps in the future. XvMC-
and EGL systems are likely users.
http://bugs.freedesktop.org/show_bug.cgi?id=15477
Timo Aaltonen [EMAIL PROTECTED] changed:
What|Removed |Added
CC||[EMAIL PROTECTED]
http://bugs.freedesktop.org/show_bug.cgi?id=16194
--- Comment #7 from Roland Scheidegger [EMAIL PROTECTED] 2008-07-02 05:42:42
PST ---
(In reply to comment #6)
(In reply to comment #5)
I915 adds some extra instructions to do fog, then turn off FogOption,
which
causes the FOGC
http://bugs.freedesktop.org/show_bug.cgi?id=16194
--- Comment #8 from Brian Paul [EMAIL PROTECTED] 2008-07-02 08:10:28 PST ---
OK, I've commited a cleaned-up version of the patch. Though, it doesn't make
any difference in the above-attached test program, and I don't see how it would
effect
http://bugs.freedesktop.org/show_bug.cgi?id=16157
--- Comment #10 from Brian Paul [EMAIL PROTECTED] 2008-07-02 08:18:49 PST ---
Is the problem still with the glean glsl1 test? Is it caused by the 2D
Texture lookup with explicit lod (Vertex shader) test? Glean should not be
running that
01 Tem 2008 Sal tarihinde, Dave Airlie şunları yazmıştı:
Update libdrm to 2.3.1.
These archives do not include xf86mm.h ?
-
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Paul Bender wrote:
Fatih Aşıcı wrote:
01 Tem 2008 Sal tarihinde, Dave Airlie şunları yazmıştı:
Update libdrm to 2.3.1.
These archives do not include xf86mm.h ?
I noticed that is well, but it appears to be correct. I found that I
needed to patch Mesa 7.1.0 with two commits from trunk: