Re: Gallium: Fix for tgsi_emit_sse2()

2008-04-02 Thread Stephane Marchesin
So, we should really fix this. The two options are : - Keep a different calling convention under linux (cdecl by default, which requires saving esi by hand in the shader) and apply Victor's patch which saves restores this register - Use the same calling convention on all platforms, that is change

Re: Gallium: Fix for tgsi_emit_sse2()

2008-04-02 Thread Keith Whitwell
Stinner [EMAIL PROTECTED] Cc: dri-devel@lists.sourceforge.net Sent: Wednesday, April 2, 2008 12:18:33 PM Subject: Re: Gallium: Fix for tgsi_emit_sse2() So, we should really fix this. The two options are : - Keep a different calling convention under linux (cdecl by default, which requires saving

Re: Gallium: Fix for tgsi_emit_sse2()

2008-03-27 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Victor Stinner wrote: | Here is my first patch for Nouveau project: a fix for 3D software | rendering using SSE2 instruction set. | | The problem is that Gallium doesn't save/restore used registers (eax, | edx, ecx, esi in my case). So I added

Re: Gallium: Fix for tgsi_emit_sse2()

2008-03-27 Thread Victor Stinner
Here is my first patch for Nouveau project: a fix for 3D software rendering using SSE2 instruction set. The problem is that Gallium doesn't save/restore used registers (eax, edx, ecx, esi in my case). So I added push/pop in tgsi_emit_sse2(). Doesn't the ABI say that those are scratch