Re: [Dri-devel] G400 and blending

2001-05-04 Thread Jon Pennington
On Fri, May 04, 2001 at 08:19:44PM -0500, Andy Isaacson wrote: On Sat, May 05, 2001 at 01:32:07AM +1000, Gareth Hughes wrote: Adam K Kirchhoff wrote: Speaking of which, I've been thinking about ordering Tribes2 and was wondering if there are any issues that we should be aware of? Go

Re: [Dri-devel] G400 and blending

2001-05-04 Thread Daryll Strauss
On Fri, May 04, 2001 at 08:19:44PM -0500, Andy Isaacson wrote: On Sat, May 05, 2001 at 01:32:07AM +1000, Gareth Hughes wrote: Adam K Kirchhoff wrote: Speaking of which, I've been thinking about ordering Tribes2 and was wondering if there are any issues that we should be aware of? Go

Re: [Dri-devel] G400 and blending

2001-05-04 Thread Gareth Hughes
Andy Isaacson wrote: On Sat, May 05, 2001 at 01:32:07AM +1000, Gareth Hughes wrote: Adam K Kirchhoff wrote: Speaking of which, I've been thinking about ordering Tribes2 and was wondering if there are any issues that we should be aware of? Go and buy this game. It rocks. Loki has

Re: [Dri-devel] G400 and blending

2001-05-03 Thread Mark Allan
Mark Allan wrote: Brian Paul wrote: Pasi Kärkkäinen wrote: Hello! Are there known blending bugs in the mga-driver (g400)? When I render many additive polygons on the top of each other with small alpha-value (something like 0.05) the result is something it shouldn't be

Re: [Dri-devel] G400 and blending

2001-05-03 Thread Brian Paul
Mark Allan wrote: Mark Allan wrote: Brian Paul wrote: Pasi Kärkkäinen wrote: Hello! Are there known blending bugs in the mga-driver (g400)? When I render many additive polygons on the top of each other with small alpha-value (something like 0.05) the result is

Re: [Dri-devel] G400 and blending

2001-05-01 Thread Mark Allan
Brian Paul wrote: Pasi Kärkkäinen wrote: Hello! Are there known blending bugs in the mga-driver (g400)? When I render many additive polygons on the top of each other with small alpha-value (something like 0.05) the result is something it shouldn't be with g400. With software-mesa

Re: [Dri-devel] G400 and blending

2001-04-21 Thread Pasi Kärkkäinen
On Fri, 20 Apr 2001, Jon Pennington wrote: On Fri, Apr 20, 2001 at 04:43:55PM -0600, Brian Paul wrote: Pasi Krkkinen wrote: Hello! Are there known blending bugs in the mga-driver (g400)? When I render many additive polygons on the top of each other with small alpha-value

Re: [Dri-devel] G400 and blending

2001-04-20 Thread Jon Pennington
On Fri, Apr 20, 2001 at 04:43:55PM -0600, Brian Paul wrote: Pasi Krkkinen wrote: Hello! Are there known blending bugs in the mga-driver (g400)? When I render many additive polygons on the top of each other with small alpha-value (something like 0.05) the result is something it