On 11/16/06, Rune Petersen [EMAIL PROTECTED] wrote:
Hi,
I finally managed to iron out the last issue with getting a fully
working fragment.position for the r300 driver.
This should really require the big discussion if it wasn't for the fact
that it depends on functional changes in
Rune Petersen wrote:
Hi,
I finally managed to iron out the last issue with getting a fully
working fragment.position for the r300 driver.
This should really require the big discussion if it wasn't for the fact
that it depends on functional changes in r300_vertexprog.c
Brian Paul wrote:
Rune Petersen wrote:
Hi,
I finally managed to iron out the last issue with getting a fully
working fragment.position for the r300 driver.
This should really require the big discussion if it wasn't for the fact
that it depends on functional changes in r300_vertexprog.c
Hi,
I finally managed to iron out the last issue with getting a fully
working fragment.position for the r300 driver.
This should really require the big discussion if it wasn't for the fact
that it depends on functional changes in r300_vertexprog.c
(r300_select_vertex_shader4).
The patches: