Re: Roland's point size patch. Was: Re: [Bug 702] Radeon only supports a maximum point size of 1.0.

2005-10-02 Thread Roland Scheidegger
Philipp Klaus Krause wrote: Roland found out how to do bigger aliased points on r200 hardware a long time ago. AFAIK the patch was never applied since people failed to see it's importance. 3D modellers use points to mark the currently selected vertices. A maximum point size of 1 means they are

Roland's point size patch. Was: Re: [Bug 702] Radeon only supports a maximum point size of 1.0.

2005-09-26 Thread Philipp Klaus Krause
Roland found out how to do bigger aliased points on r200 hardware a long time ago. AFAIK the patch was never applied since people failed to see it's importance. 3D modellers use points to mark the currently selected vertices. A maximum point size of 1 means they are invisible with today's screen

Re: Roland's point size patch. Was: Re: [Bug 702] Radeon only supports a maximum point size of 1.0.

2005-09-26 Thread Roland Scheidegger
Philipp Klaus Krause wrote: Roland found out how to do bigger aliased points on r200 hardware a long time ago. AFAIK the patch was never applied since people failed to see it's importance. 3D modellers use points to mark the currently selected vertices. A maximum point size of 1 means they are

Re: Roland's point size patch. Was: Re: [Bug 702] Radeon only supports a maximum point size of 1.0.

2005-09-26 Thread Philipp Klaus Krause
I can apply a patch if you think it's useful. I just thought that antialiased is the norm for points rather than the exception, but if it's not it could indeed be useful. Antialiased points probably are the norm for most applications (games, etc). 3d modellers seem to be an exception here.