[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2017-10-08 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29725

Timothy Arceri  changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |FIXED

--- Comment #7 from Timothy Arceri  ---
Assuming fixed.

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #6 from Andre Maasikas  2010-08-25 23:58:23 
PDT ---
seems to start & run a bit in mesa git
maybe it  was fixed by 1ec492a366e236569dc68f4de32e641c88cbcd63
or 1f7bc87391bc42eb9003020b7654e985494c6e61
These are also queued in 7.8 branch for 7.8.3
Can you try with these ?

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-25 Thread [email protected]
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #6 from Andre Maasikas  2010-08-25 23:58:23 
PDT ---
seems to start & run a bit in mesa git
maybe it  was fixed by 1ec492a366e236569dc68f4de32e641c88cbcd63
or 1f7bc87391bc42eb9003020b7654e985494c6e61
These are also queued in 7.8 branch for 7.8.3
Can you try with these ?

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29725

Alex Deucher  changed:

   What|Removed |Added

  Attachment #38168|application/octet-stream|text/plain
  mime type||
  Attachment #38168|0   |1
   is patch||

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29725

Alex Deucher  changed:

   What|Removed |Added

  Attachment #38167|application/octet-stream|text/plain
  mime type||
  Attachment #38167|0   |1
   is patch||

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-25 Thread [email protected]
https://bugs.freedesktop.org/show_bug.cgi?id=29725

Alex Deucher  changed:

   What|Removed |Added

  Attachment #38168|application/octet-stream|text/plain
  mime type||
  Attachment #38168|0   |1
   is patch||

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-25 Thread [email protected]
https://bugs.freedesktop.org/show_bug.cgi?id=29725

Alex Deucher  changed:

   What|Removed |Added

  Attachment #38167|application/octet-stream|text/plain
  mime type||
  Attachment #38167|0   |1
   is patch||

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #5 from jonathan  2010-08-25 22:55:43 PDT 
---
Created an attachment (id=38168)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=38168)
xorg log

xorg log

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-25 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #4 from jonathan  2010-08-25 22:55:15 PDT 
---
Created an attachment (id=38167)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=38167)
dmesg log

dmesg log

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-25 Thread [email protected]
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #5 from jonathan  2010-08-25 22:55:43 
PDT ---
Created an attachment (id=38168)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=38168)
xorg log

xorg log

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-25 Thread [email protected]
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #4 from jonathan  2010-08-25 22:55:15 
PDT ---
Created an attachment (id=38167)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=38167)
dmesg log

dmesg log

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #3 from jonathan  2010-08-21 11:06:29 PDT 
---
with gam configuration file:
shadows = true
noframebufferobject = false

==> crash

shadows = false
noframebufferobject = false

==> crash

shadows = true
noframebufferobject = true

==> no crash


shadows = true
noframebufferobject = true

==> no crash

then in 0ad code when noframebufferobject is false it try use
EXT_framebuffer_object extension

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-21 Thread [email protected]
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #3 from jonathan  2010-08-21 11:06:29 
PDT ---
with gam configuration file:
shadows = true
noframebufferobject = false

==> crash

shadows = false
noframebufferobject = false

==> crash

shadows = true
noframebufferobject = true

==> no crash


shadows = true
noframebufferobject = true

==> no crash

then in 0ad code when noframebufferobject is false it try use
EXT_framebuffer_object extension

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #2 from jonathan  2010-08-21 10:49:15 PDT 
---
log error:
___
(gdb) bt full
#0  0x7fffe9926e99 in next_ins (pAsm=0x2a3ff70) at
r700_assembler.c:2619
pILInst = 
#1  0x7fffe992776c in assemble_MOV (pAsm=0x2a3ff70) at
r700_assembler.c:3874
No locals.
#2  0x7fffe992b594 in AssembleInstr (uiFirstInst=, uiIL_Shift=0, uiNumberInsts=4, pILInst=0x2a41e30,
pR700AsmCode=0x2a3ff70) at r700_assembler.c:5622
i = 1
#3  0x7fffe992c7fd in r700TranslateFragmentShader (fp=0x2a3bcc0,
mesa_fp=0x2a3bcc0, ctx=0xb493f0) at r700_fragprog.c:412
number_of_colors_exported = 
z_enabled = 0 '\000'
unBit = 
shadow_unit = 
i = 
inst = 
shadow_ambient = {STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0}
#4  0x7fffe99360af in r700UpdateShaders (ctx=0xb493f0) at
r700_state.c:72
context = 0xb454f0
#5  0x7fffe9938953 in r700TryDrawPrims (ctx=0xb493f0,
arrays=0xb988b8, prim=0x7fffdba0, nr_prims=1, ib=0x7fffdb80,
index_bounds_valid=, min_index=0, max_index=75)
at r700_render.c:904
context = 0xb454f0
i = 
radeon = 0xb454f0
rrb = 
emit_end = 
id = 0
#6  r700DrawPrims (ctx=0xb493f0, arrays=0xb988b8, prim=0x7fffdba0,
nr_prims=1, ib=0x7fffdb80, index_bounds_valid=,
min_index=0, max_index=75) at r700_render.c:993
retval = 0 '\000'
#7  0x7fffe99c1e05 in vbo_validated_drawrangeelements (ctx=0xb493f0,
mode=4, index_bounds_valid=1 '\001', start=0, end=75, count=138,
type=5123, indices=0x29f1450, basevertex=0)
at vbo/vbo_exec_array.c:663
vbo = 0xb95c40
exec = 0xb96860
ib = {count = 138, type = 5123, obj = 0xafb500, ptr = 0x29f1450}
prim = {{mode = 4, indexed = 1, begin = 1, end = 1, weak = 0,
pad = 0, start = 0, count = 138, basevertex = 0}}
#8  0x7fffe99c2086 in vbo_exec_DrawRangeElementsBaseVertex (mode=4,
start=0, end=75, count=138, type=5123, indices=0x29f1450, basevertex=0)
at vbo/vbo_exec_array.c:771
warnCount = 0
ctx = 0xb493f0
__PRETTY_FUNCTION__ = "vbo_exec_DrawRangeElementsBaseVertex"
#9  0x7fffe99c20f0 in vbo_exec_DrawRangeElements (mode=, start=, end=,
count=, type=, 
indices=) at vbo/vbo_exec_array.c:788
No locals.
#10 0x00559d2d in FixedFunctionModelRenderer::RenderModel
(this=0xf02d80, streamflags=, model=, data=)
at ../../../source/renderer/FixedFunctionModelRenderer.cpp:290
mdldef = {px = 0x20d9f70, pn = {pi_ = 0x20da460}}
ffmodel = 
numFaces = 46
base = 0x474e0 
stride = 16
#11 0x00568b38 in SortModelRenderer::Render (this=0xf01ff0,
modifier=..., flags=1)
at ../../../source/renderer/TransparencyRenderer.cpp:576
tex = 0x20efdf0
smdl = 0x29f13a0
mdl = 0x20efd30
mdef = {px = 0x20d9f70, pn = {pi_ = 0x20da460}}
it = 
streamflags = 9
texturematrix = 
---Type  to continue, or q  to quit---
lastmdef = {px = 0x20d9f70, pn = {pi_ = 0x20da460}}
lasttex = 0x20efdf0
pass = 0
__func__ = "Render"
#12 0x0054d230 in CRenderer::RenderShadowMap (this=0xe9ffb0)
at ../../../source/renderer/Renderer.cpp:858
__profile = {static evMap = }
shadowTransp = 
transparentShadows = {px = 0xf07bf0, pn = {pi_ = 0xf07c10}}
#13 0x0054d754 in CRenderer::RenderSubmissions (this=0xe9ffb0)
at ../../../source/renderer/Renderer.cpp:1223
No locals.
#14 0x0054d834 in CRenderer::RenderScene (this=0xe9ffb0,
scene=0x1418e20) at ../../../source/renderer/Renderer.cpp:1450
frustum = {m_aPlanes = {{m_Norm = {X = -3.43084455, Y = -0.5, Z
= 0.866025448}, m_Dist = 204.526093}, {m_Norm = {X = 3.43084455, Y =
-0.5, Z = 0.866025448}, m_Dist = -669.317993}, {m_Norm = {X = 0, 
Y = 3.25116825, Z = 3.03176332}, m_Dist = -1405.6604},
{m_Norm = {X = 0, Y = -4.25116825, Z = -1.29971242}, m_Dist =
940.868408}, {m_Norm = {X = 0, Y = 0.000977516174, Z = -0.00169312954}, 
  m_Dist = 8.4621582}, {m_Norm = {X = 0, Y = -1.00097752, Z
= 1.73374403}, m_Dist = -473.254089}, {m_Norm = {X = 0, Y = 0, Z = 0},
m_Dist = 0}, {m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}, {
  m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}, {m_Norm = {X
= 0, Y = 0, Z = 0}, m_Dist = 0}}, m_NumPlanes = 6}
#15 0x004cf061 in Render ()
at ../../../source/ps/GameSetup/GameSetup.cpp:212
skystring = {,
std::allocator >> = "61 193 255", }
skycol = {r = 0.239215687, g = 0.75686276, b = 1, a = 1}
cursorName = {, std::allocator >> = Traceback (most
recent call last):
  File "/usr/lib64/../share/gdb/python/libstdcxx/v6/printers.py", line
558, in to_string
return self.val['_M_dataplus']['_M_p'].lazy_string (length = len)
RuntimeError: Cannot access memory at address 0x4c6f0a2a
, }
#16 0x00411e4b

[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-21 Thread [email protected]
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #2 from jonathan  2010-08-21 10:49:15 
PDT ---
log error:
___
(gdb) bt full
#0  0x7fffe9926e99 in next_ins (pAsm=0x2a3ff70) at
r700_assembler.c:2619
pILInst = 
#1  0x7fffe992776c in assemble_MOV (pAsm=0x2a3ff70) at
r700_assembler.c:3874
No locals.
#2  0x7fffe992b594 in AssembleInstr (uiFirstInst=, uiIL_Shift=0, uiNumberInsts=4, pILInst=0x2a41e30,
pR700AsmCode=0x2a3ff70) at r700_assembler.c:5622
i = 1
#3  0x7fffe992c7fd in r700TranslateFragmentShader (fp=0x2a3bcc0,
mesa_fp=0x2a3bcc0, ctx=0xb493f0) at r700_fragprog.c:412
number_of_colors_exported = 
z_enabled = 0 '\000'
unBit = 
shadow_unit = 
i = 
inst = 
shadow_ambient = {STATE_INTERNAL, STATE_SHADOW_AMBIENT, 0, 0, 0}
#4  0x7fffe99360af in r700UpdateShaders (ctx=0xb493f0) at
r700_state.c:72
context = 0xb454f0
#5  0x7fffe9938953 in r700TryDrawPrims (ctx=0xb493f0,
arrays=0xb988b8, prim=0x7fffdba0, nr_prims=1, ib=0x7fffdb80,
index_bounds_valid=, min_index=0, max_index=75)
at r700_render.c:904
context = 0xb454f0
i = 
radeon = 0xb454f0
rrb = 
emit_end = 
id = 0
#6  r700DrawPrims (ctx=0xb493f0, arrays=0xb988b8, prim=0x7fffdba0,
nr_prims=1, ib=0x7fffdb80, index_bounds_valid=,
min_index=0, max_index=75) at r700_render.c:993
retval = 0 '\000'
#7  0x7fffe99c1e05 in vbo_validated_drawrangeelements (ctx=0xb493f0,
mode=4, index_bounds_valid=1 '\001', start=0, end=75, count=138,
type=5123, indices=0x29f1450, basevertex=0)
at vbo/vbo_exec_array.c:663
vbo = 0xb95c40
exec = 0xb96860
ib = {count = 138, type = 5123, obj = 0xafb500, ptr = 0x29f1450}
prim = {{mode = 4, indexed = 1, begin = 1, end = 1, weak = 0,
pad = 0, start = 0, count = 138, basevertex = 0}}
#8  0x7fffe99c2086 in vbo_exec_DrawRangeElementsBaseVertex (mode=4,
start=0, end=75, count=138, type=5123, indices=0x29f1450, basevertex=0)
at vbo/vbo_exec_array.c:771
warnCount = 0
ctx = 0xb493f0
__PRETTY_FUNCTION__ = "vbo_exec_DrawRangeElementsBaseVertex"
#9  0x7fffe99c20f0 in vbo_exec_DrawRangeElements (mode=, start=, end=,
count=, type=, 
indices=) at vbo/vbo_exec_array.c:788
No locals.
#10 0x00559d2d in FixedFunctionModelRenderer::RenderModel
(this=0xf02d80, streamflags=, model=, data=)
at ../../../source/renderer/FixedFunctionModelRenderer.cpp:290
mdldef = {px = 0x20d9f70, pn = {pi_ = 0x20da460}}
ffmodel = 
numFaces = 46
base = 0x474e0 
stride = 16
#11 0x00568b38 in SortModelRenderer::Render (this=0xf01ff0,
modifier=..., flags=1)
at ../../../source/renderer/TransparencyRenderer.cpp:576
tex = 0x20efdf0
smdl = 0x29f13a0
mdl = 0x20efd30
mdef = {px = 0x20d9f70, pn = {pi_ = 0x20da460}}
it = 
streamflags = 9
texturematrix = 
---Type  to continue, or q  to quit---
lastmdef = {px = 0x20d9f70, pn = {pi_ = 0x20da460}}
lasttex = 0x20efdf0
pass = 0
__func__ = "Render"
#12 0x0054d230 in CRenderer::RenderShadowMap (this=0xe9ffb0)
at ../../../source/renderer/Renderer.cpp:858
__profile = {static evMap = }
shadowTransp = 
transparentShadows = {px = 0xf07bf0, pn = {pi_ = 0xf07c10}}
#13 0x0054d754 in CRenderer::RenderSubmissions (this=0xe9ffb0)
at ../../../source/renderer/Renderer.cpp:1223
No locals.
#14 0x0054d834 in CRenderer::RenderScene (this=0xe9ffb0,
scene=0x1418e20) at ../../../source/renderer/Renderer.cpp:1450
frustum = {m_aPlanes = {{m_Norm = {X = -3.43084455, Y = -0.5, Z
= 0.866025448}, m_Dist = 204.526093}, {m_Norm = {X = 3.43084455, Y =
-0.5, Z = 0.866025448}, m_Dist = -669.317993}, {m_Norm = {X = 0, 
Y = 3.25116825, Z = 3.03176332}, m_Dist = -1405.6604},
{m_Norm = {X = 0, Y = -4.25116825, Z = -1.29971242}, m_Dist =
940.868408}, {m_Norm = {X = 0, Y = 0.000977516174, Z = -0.00169312954}, 
  m_Dist = 8.4621582}, {m_Norm = {X = 0, Y = -1.00097752, Z
= 1.73374403}, m_Dist = -473.254089}, {m_Norm = {X = 0, Y = 0, Z = 0},
m_Dist = 0}, {m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}, {
  m_Norm = {X = 0, Y = 0, Z = 0}, m_Dist = 0}, {m_Norm = {X
= 0, Y = 0, Z = 0}, m_Dist = 0}}, m_NumPlanes = 6}
#15 0x004cf061 in Render ()
at ../../../source/ps/GameSetup/GameSetup.cpp:212
skystring = {,
std::allocator >> = "61 193 255", }
skycol = {r = 0.239215687, g = 0.75686276, b = 1, a = 1}
cursorName = {, std::allocator >> = Traceback (most
recent call last):
  File "/usr/lib64/../share/gdb/python/libstdcxx/v6/printers.py", line
558, in to_string
return self.val['_M_dataplus']['_M_p'].lazy_string (length = len)
RuntimeError: Cannot access memory at address 0x4c6f0a2a
, }
#16 0x00411e4b

[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #1 from Alex Deucher  2010-08-21 07:45:49 PDT ---
Can you attach the backtrace?

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[Bug 29725] EXT_framebuffer_object extension with free radeon driver

2010-08-21 Thread [email protected]
https://bugs.freedesktop.org/show_bug.cgi?id=29725

--- Comment #1 from Alex Deucher  2010-08-21 07:45:49 PDT 
---
Can you attach the backtrace?

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