[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-05-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

Roman Elshin  changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |DUPLICATE

--- Comment #12 from Roman Elshin  ---


*** This bug has been marked as a duplicate of bug 91808 ***

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-05-12 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #11 from i...@yahoo.com ---
(In reply to Roman Elshin from comment #10)
> so it may be closed?
> p.s. thanks a lot to all participated

If it works OK for you, you are free to close it.
You may also mark it as duplicate of
https://bugs.freedesktop.org/show_bug.cgi?id=91808
Since both issues seems to be fixed by same change.

About the problem still existing on Tahiti, the issue might be some other
(similar) bug. I've been told that you can't just port that fix to radeonsi/gcn
as they work differently.

But it is not problem to open a new issue for it.

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-05-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #10 from Roman Elshin  ---
so it may be closed?
p.s. thanks a lot to all participated

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-05-10 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #9 from i...@yahoo.com ---
The fix for r600/Evergreen has been committed:
https://cgit.freedesktop.org/mesa/mesa/commit/?id=ce027ac5c798b39582288e5d7d9973b3cdda591e

The Tahiti issue remains under investigation.

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-05-09 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #8 from i...@yahoo.com ---
This patch seems to fix rendering on Evergreen:
https://bugs.freedesktop.org/page.cgi?id=splinter.html=91808=139438

Now, it remains to find out why it is reproducible on Tahiti.

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-04-06 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #7 from i...@yahoo.com ---
It's not driver specific bug.

I should have followed the hint that there is a registry entry to workaround
this problem with wined3d. It turns out that this registry entry is
specifically for this bug. The analysis and possible solutions could be found
here:

https://bugs.winehq.org/show_bug.cgi?id=34052#c42


Also, this bug is also tracked at:
https://github.com/iXit/Mesa-3D/issues/312

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-04-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #6 from ilia  ---
Glitches disappeared for me after graphics card upgrade to radeon 560. It very
possible means that amdgpu driver is not affected by this problem.
http://storage6.static.itmages.com/i/18/0402/h_1522696416_2964411_ae68ba0d5e.png

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-04-02 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #5 from Patrick Rudolph  ---
Tested on llvmpipe and nvc0 (card NVD9): The bug isn't visible.
Tested on radeonsi (card AMD TAHITI): The bug is visible.

csmt_force makes no difference.

Mark as AMD bug.

Tested with mesa 17.3.0.

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-04-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #4 from Roman Elshin  ---
patch from 94459 does not help, d3d9 apitrace (witcher.trace.7z - 170M):
https://drive.google.com/file/d/11yogHC1q45emz3hOQOkJ70wW_xzhjOP8/view?usp=sharing

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-04-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #3 from Roman Elshin  ---
I am not sure about compiling 32 bit mesa on 64 bit system, but will try.

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2018-04-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #2 from i...@yahoo.com ---
Could you try the patch from this bugreport :
 https://bugs.freedesktop.org/show_bug.cgi?id=94459

If the bug is still present, please make an d3d9 apitrace of the game that
shows the bug. The smaller the file the better. Upload it on the Ixit Nine ftp
or some filesharing service (like google drive).

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2017-03-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

--- Comment #1 from ilia  ---
Experienced the same problem on stock mesa from
https://launchpad.net/~inferrna/+archive/ubuntu/featured-mesa/ (nine enabled)
and wine from commendsarnex ppa.

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[Bug 99403] Graphical glitches in witcher-1 with wine nine and r600g (rv740).

2017-01-13 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=99403

Bug ID: 99403
   Summary: Graphical glitches in witcher-1 with wine nine and
r600g (rv740).
   Product: Mesa
   Version: unspecified
  Hardware: Other
OS: All
Status: NEW
  Severity: normal
  Priority: medium
 Component: Drivers/Gallium/r600
  Assignee: dri-devel@lists.freedesktop.org
  Reporter: roman.els...@gmail.com
QA Contact: dri-devel@lists.freedesktop.org

Created attachment 128941
  --> https://bugs.freedesktop.org/attachment.cgi?id=128941=edit
screenshot

Very similar (but visually not exactly identical) glitches exists without nine,
but there are workaround in wine:
[HKEY_CURRENT_USER\Software\Wine\Direct3D]
CheckFloatConstants="enabled"
which helps with it. This key does not make a difference with nine.
There are no such problem with nouveau (750ti) here, os ubuntu-16.04 with oibaf
and commendsarnex ppa.

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