http://bugs.freedesktop.org/show_bug.cgi?id=15297
Summary: Bug opengl (incorect display)
Product: Mesa
Version: 6.5
Platform: Other
OS/Version: Linux (All)
Status: NEW
Severity: major
Priority: high
Compone
http://bugs.freedesktop.org/show_bug.cgi?id=15297
--- Comment #1 from Dmitriy <[EMAIL PROTECTED]> 2008-04-01 00:44:14 PST ---
Created an attachment (id=15595)
--> (http://bugs.freedesktop.org/attachment.cgi?id=15595)
If use vesa drv
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http://bugs.freedesktop.org/show_bug.cgi?id=15297
--- Comment #2 from Dmitriy <[EMAIL PROTECTED]> 2008-04-01 00:44:55 PST ---
Created an attachment (id=15596)
--> (http://bugs.freedesktop.org/attachment.cgi?id=15596)
Example code for test this bug
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http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #21 from Markus Amsler <[EMAIL PROTECTED]> 2008-04-01 01:15:59 PST
---
The mask patch didn't help
With 318157.. reverted texsub runs fine with tris=1000. I notice the pattern in
the triangles too.
I looked at RADEON_CP_RB_CNTL
Wit
Thanks a lot for your work, Kristian!
Testing DRI2 on my 945GM I get
~> glxgears
calling DRI2CreateDrawable, XID 0x2c2, GLX ID 0x2c2
success, head 0x30, handle 0x2
DRM_I915_EXECBUFFER: -16
glxgears: intel_context.c:1010: UNLOCK_HARDWARE: Assertion
`intel->batch->cliprect_mode != REFERENCE
ACPI OpRegion support for Intel Integrated Graphics is meant to improve
the communication mechanisms between graphcis driver and system/video BIOS.
The Intel graphics driver stack is composed of several different modules:
kernel drivers, user level drivers, the video BIOS, system BIOS,
and pre-pr
Kristian H?gsberg wrote on Tuesday, April 01, 2008 5:35 AM:
> Hi,
>
> I just committed the last big chunk of DRI2 work, the direct rendering
> support. With this, we can now do direct rendering to redirected
> windows and GLX_EXT_texture_from_pixmap even works, so compiz (and
> other Open GL comp
On Fri, Mar 28, 2008 at 12:08:38AM -0400, Younes M wrote:
> Hi,
>
> I recently posted to the Nouveau mailing list about this, but for
> those who don't participate in that one I thought I would also post
> here since it seems to concern DRI as much as Nouveau. I intend to
> submit an application f
On Tue, Apr 01, 2008 at 12:50:08PM +0300, Pasi Kärkkäinen wrote:
> On Fri, Mar 28, 2008 at 12:08:38AM -0400, Younes M wrote:
> > Hi,
> >
> > I recently posted to the Nouveau mailing list about this, but for
> > those who don't participate in that one I thought I would also post
> > here since it s
Hi Kristian,
On Mon, 2008-03-31 at 17:34 -0400, Kristian Høgsberg wrote:
> Hi,
>
> I just committed the last big chunk of DRI2 work, the direct rendering
> support. With this, we can now do direct rendering to redirected
> windows and GLX_EXT_texture_from_pixmap even works, so compiz (and
> othe
On Tue, 2008-04-01 at 11:48 +0200, Xavier Bestel wrote:
> Hi Kristian,
>
> On Mon, 2008-03-31 at 17:34 -0400, Kristian Høgsberg wrote:
> > Hi,
> >
> > I just committed the last big chunk of DRI2 work, the direct rendering
> > support. With this, we can now do direct rendering to redirected
> > w
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #22 from Roland Scheidegger <[EMAIL PROTECTED]> 2008-04-01
05:23:51 PST ---
I fail to see what's wrong with this commit. Clearly we shouldn't update the
ring pointer for every command read (which just causes almost as much data
tr
On Tue, Apr 1, 2008 at 6:11 AM, Johannes Engel <[EMAIL PROTECTED]> wrote:
> Thanks a lot for your work, Kristian!
> Testing DRI2 on my 945GM I get
>
> ~> glxgears
> calling DRI2CreateDrawable, XID 0x2c2, GLX ID 0x2c2
> success, head 0x30, handle 0x2
> DRM_I915_EXECBUFFER: -16
> glxgea
On Tue, Apr 1, 2008 at 5:25 AM, Jin, Gordon <[EMAIL PROTECTED]> wrote:
> Kristian H?gsberg wrote on Tuesday, April 01, 2008 5:35 AM:
>
>
> > Hi,
> >
> > I just committed the last big chunk of DRI2 work, the direct rendering
> > support. With this, we can now do direct rendering to redirected
>
On Tue, Apr 1, 2008 at 6:18 AM, Xavier Bestel <[EMAIL PROTECTED]> wrote:
>
> On Tue, 2008-04-01 at 11:48 +0200, Xavier Bestel wrote:
> > Hi Kristian,
> >
> > On Mon, 2008-03-31 at 17:34 -0400, Kristian Høgsberg wrote:
> > > Hi,
> > >
> > > I just committed the last big chunk of DRI2 work, the
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #23 from Markus Amsler <[EMAIL PROTECTED]> 2008-04-01 07:49:50 PST
---
You're right, it's the ring pointer update size. Values less than or equal 8
work fine, greater or equal 9 causes crashes. Perhaps increasing it further
would
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #24 from Markus Amsler <[EMAIL PROTECTED]> 2008-04-01 09:42:10 PST
---
Disabling writeback with no_wb=1 also makes the lockup disappear. And no, it's
not an april fools joke :).
Resolving this should be easy now.
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http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #25 from Markus Amsler <[EMAIL PROTECTED]> 2008-04-01 12:27:49 PST
---
I know now whats happening. If the ring buffer gets low on space
radeon_wait_ring is called. If writeback is enabled radeon_wait_ring can run
into the -EBUSY t
http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #26 from Roland Scheidegger <[EMAIL PROTECTED]> 2008-04-01
13:08:32 PST ---
(In reply to comment #25)
> I know now whats happening. If the ring buffer gets low on space
> radeon_wait_ring is called. If writeback is enabled radeon_
http://bugs.freedesktop.org/show_bug.cgi?id=15269
--- Comment #1 from Roland Scheidegger <[EMAIL PROTECTED]> 2008-04-01 13:47:07
PST ---
Hmm the driver can't handle an undefined shader, and we do state validation
(why?) when a context is made current. Though I guess the same bug would happen
http://bugs.freedesktop.org/show_bug.cgi?id=15269
--- Comment #2 from Roland Scheidegger <[EMAIL PROTECTED]> 2008-04-01 14:28:48
PST ---
Fixed in git (master and mesa_7_0_branch), just a bogus check if ATI_fs is
really enabled (that is, a valid program is bound). I've left the validation
cod
http://bugs.freedesktop.org/show_bug.cgi?id=15269
Roland Scheidegger <[EMAIL PROTECTED]> changed:
What|Removed |Added
Status|NEW |RESOLVED
http://bugs.freedesktop.org/show_bug.cgi?id=15269
--- Comment #3 from Stefan Dösinger <[EMAIL PROTECTED]> 2008-04-01 14:38:48
PST ---
Wow, that was quick! I'll try to set up the git version of mesa to test if it
works with my shiny new GL_ATI_fragment_shader wine code as well.
Thanks,
Stefa
http://bugs.freedesktop.org/show_bug.cgi?id=15269
--- Comment #4 from Stefan Dösinger <[EMAIL PROTECTED]> 2008-04-01 16:17:05
PST ---
For what it's worth, I also see the same crash with 7.0.2 if I have a valid
shader bound. So the problem is not the undefined shader.
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http://bugs.freedesktop.org/show_bug.cgi?id=13409
--- Comment #6 from Michael Fu <[EMAIL PROTECTED]> 2008-04-01 19:39:58 PST ---
Ben, any response for Gordon's question in comment# 5?
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http://bugs.freedesktop.org/show_bug.cgi?id=14127
Michael Fu <[EMAIL PROTECTED]> changed:
What|Removed |Added
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http://bugs.freedesktop.org/show_bug.cgi?id=15203
--- Comment #27 from Oliver McFadden <[EMAIL PROTECTED]> 2008-04-01 22:19:10
PST ---
I would rather we just disable the writeback than adding some work around
(increase the timeout, etc); we've got enough problems that I'd rather not add
more
On Tue, 2008-04-01 at 20:50 +0800, Kristian Høgsberg wrote:
> On Tue, Apr 1, 2008 at 5:25 AM, Jin, Gordon <[EMAIL PROTECTED]>
> wrote:
> > Kristian H?gsberg wrote on Tuesday, April 01, 2008 5:35 AM:
> >
> >
> > > Hi,
> > >
> > > I just committed the last big chunk of DRI2 work, the direct
> rende
On Wed, Apr 2, 2008 at 4:08 PM, Xiang, Haihao <[EMAIL PROTECTED]> wrote:
>
> On Tue, 2008-04-01 at 20:50 +0800, Kristian Høgsberg wrote:
> > On Tue, Apr 1, 2008 at 5:25 AM, Jin, Gordon <[EMAIL PROTECTED]>
> > wrote:
> > > Kristian H?gsberg wrote on Tuesday, April 01, 2008 5:35 AM:
> > >
> > >
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