Le vendredi 30 août 2019 à 07:48 +0200, Boris Brezillon a écrit :
> On Thu, 29 Aug 2019 21:04:28 +0200
> Jernej Škrabec wrote:
>
> > Dne ponedeljek, 26. avgust 2019 ob 20:28:31 CEST je Boris Brezillon
> > napisal(a):
> > > Hi Jernej,
> > >
> > > On Thu, 22 Aug 2019 21:44:57 +0200
> > >
> > >
On 8/22/19 9:44 PM, Jernej Skrabec wrote:
> When codec supports multiple slices in one frame, VPU has to know when
> first slice of each frame is being processed, presumably to correctly
> clear/set data in auxiliary buffers.
>
> Add first_slice field to cedrus_run structure and set it according
On Thu, 29 Aug 2019 21:04:28 +0200
Jernej Škrabec wrote:
> Dne ponedeljek, 26. avgust 2019 ob 20:28:31 CEST je Boris Brezillon
> napisal(a):
> > Hi Jernej,
> >
> > On Thu, 22 Aug 2019 21:44:57 +0200
> >
> > Jernej Skrabec wrote:
> > > When codec supports multiple slices in one frame, VPU
Dne ponedeljek, 26. avgust 2019 ob 20:28:31 CEST je Boris Brezillon
napisal(a):
> Hi Jernej,
>
> On Thu, 22 Aug 2019 21:44:57 +0200
>
> Jernej Skrabec wrote:
> > When codec supports multiple slices in one frame, VPU has to know when
> > first slice of each frame is being processed, presumably
Dne ponedeljek, 26. avgust 2019 ob 20:28:31 CEST je Boris Brezillon
napisal(a):
> Hi Jernej,
>
> On Thu, 22 Aug 2019 21:44:57 +0200
>
> Jernej Skrabec wrote:
> > When codec supports multiple slices in one frame, VPU has to know when
> > first slice of each frame is being processed, presumably
Hi Jernej,
On Thu, 22 Aug 2019 21:44:57 +0200
Jernej Skrabec wrote:
> When codec supports multiple slices in one frame, VPU has to know when
> first slice of each frame is being processed, presumably to correctly
> clear/set data in auxiliary buffers.
>
> Add first_slice field to cedrus_run
When codec supports multiple slices in one frame, VPU has to know when
first slice of each frame is being processed, presumably to correctly
clear/set data in auxiliary buffers.
Add first_slice field to cedrus_run structure and set it according to
timestamps of capture and output buffers. If