Re: [dwm] stacked cpt patch updated!

2007-11-25 Thread Nagy Mate
greetings, the patch works even better than before, i even like the cpt functionality now :) 1. Your example configuration of '{ MODKEY|ShiftMask, XK_q, clientspertag, 0 },' conflicts with the default binding for quit. i might be doing something wrong, but i never once used the quit binding

Re: [dwm] stacked cpt patch updated!

2007-11-25 Thread pancake
Thanks for the updated cpt patch; I only had to change the default CPTH value. I have updated the patch with a new function that allows to modify the Cpth value on the fly: { MODKEY, XK_n, setcpth, +32 }, \ { MODKEY|ShiftMask, XK_n,

Re: [dwm] stacked cpt patch updated!

2007-11-25 Thread pancake
I have updated the patch again fixing the 1 pixel gap and the height calculation of slave area clients. Now it looks pretty perfect. The setcpth function has been set cleaner by limitting the maximum and minimum sizes for the bottom stack area. I have also updated the documentation with some

Re: [dwm] stacked cpt patch updated!

2007-11-25 Thread Antony Jepson
pancake, The new stacking patch seems to display my stacked terminals erroneously. Take a look at the screenshots, specifically at the bottom of the screen. Dotfiles you may be interested in are located here: http://www.suckless.org/hg.rc/dextra/file/bfcca61b8fea/antony/

Re: [dwm] stacked cpt patch updated!

2007-11-25 Thread Antony Jepson
pancake, Yes, I am using the latest version. dwm.o is not present in the build dir before I compile dwm. I'm not sure what is causing the problem. Sincerely, Antony Jepson. On Nov 26 03:36, pancake wrote: Did you downloaded the latest version? http://news.nopcode.org/nmaster-4.7.c

[dwm] stacked cpt patch updated!

2007-11-24 Thread pancake
Now the cpt patch of nmaster-4.7.c support stacking, i think this is better way to handle this. let me know what do you think :) http://news.nopcode.org/nmaster-4.7.c http://news.nopcode.org/nmaster.gif --pancake

Re: [dwm] stacked cpt patch updated!

2007-11-24 Thread pancake
bugs fixed, only needs code cleanup ;) have fun trying it, and let me know what do you think about this feature. On Sat, 24 Nov 2007 22:16:04 +0100 pancake [EMAIL PROTECTED] wrote: NOTE that it's full of bugs i have to go now, but i'll fix it asap ;) On Sat, 24 Nov 2007 21:56:54 +0100