** Changed in: compiz (Ubuntu)
Status: Triaged => Won't Fix
** Changed in: compiz
Status: Triaged => Won't Fix
** Changed in: compiz
Milestone: 0.9.11.0 => None
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** Tags added: rls-w-incoming
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https://bugs.launchpad.net/bugs/741869
Title:
Unity/compiz intercepts Super and Alt keypresses from grabbed
Now compiz intercepts KeyRelease event (at least in xfreerdp). So, once
pressed it will still be pressed. Forever.
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It works fine with 0 A.D. game on 14.10.
Can this bug be closed for compiz also? The Milestone of this bug for
Compiz is 0.9.11.0 and 0.9.11 is indeed provided in trusty, while 0.9.12
is provided in utopic.
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The behaviour is much better after patching but for example in VMware
Workstation (or Player) some problems persist:
When the keyboard is grabbed (mouse is in the window of a VM with VMware
Tools) and the keys (Super or Alt) are pressed nothing happens in Unity
as expected. But when the keyboard
@pabouk:
Mh, yeah... We actually have a timeout of 2 seconds during which we wait
for an ungrab event to happen in order to try to open a view. This is
actually a kind of a feature in order to make sure that if a menu is
open and quickly closed or an ungrab event happens quickly enough, we
can
Status changed to 'Confirmed' because the bug affects multiple users.
** Changed in: compiz (Ubuntu Trusty)
Status: New = Confirmed
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This bug needs to be fixed for those of us that don't use unity and only
rely on gnome-shell. The problem seems to have been diagnosed to compiz,
and thus the fix should be focused there so that it's not unnecessarily
tied to unrelated packages (i.e. unity, as was the fix mentioned above).
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It still doesn't work with the 0ad game. For example ALT+F should show
framerate. I still have to redefine keys I need. I am on an updated
trusty.
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** Changed in: unity/7.2
Status: In Progress = Fix Released
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Title:
Unity/compiz intercepts
This bug was fixed in the package unity - 7.2.2+14.04.20140714-0ubuntu1
---
unity (7.2.2+14.04.20140714-0ubuntu1) trusty; urgency=medium
[ Alfred Neumayer ]
* Restore the launcher position by reversing the animation and
unsetting the DND_PUSHED_OFF quirk. (LP: #1304882)
[
@pabouk:
It depends: I think that virtualbox should actually grab the keyboard
(when focused) even when additions are installed if they want to get all
the key bindings without making the WM to interact with them (as virt-
manager or citrix do); while yes, to make the super key not to be always
The trusty-proposed packages with suposedly contain fix for this bug
didn't actually fix it. The Super key is still intercepted in windowed
mode and Dash opens in both VirtualBox (tested with 12.04.4 and 14.04)
and in regular session. When running VirtualBox in fullscreen the Dash
opens only in
The trusty-proposed packages with suposedly contain fix for this bug
didn't actually fix it. The Super key is still intercepted in windowed
mode and Dash opens in both VirtualBox (tested with 12.04.4 and 14.04)
That's the correct behavior for now (see the test case, a prerequisite it
full
Well VirtualBox grabs the keyboard even in widowed mode. At least the
Alt+F2 , Ctrl+Alt+T, Super+S and Super+W shortcuts are properly grabbed.
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My opinion is that even though this fix doesn't fix every use case, it
does fix many behaviors and it really is the best we can do in Unity.
That said, I think we should mark this back to verification-needed with
the caveat that not all cases will be fixed. I think having the
solution as-is is
Yes this is much better than having no solution at all and if this is
the best that can be done then it should land in main archives.
** Tags removed: verification-needed
** Tags added: verification-done
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So do I understand it correctly that the remaining problems have to be
resolved in Compiz?
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Title:
** Also affects: compiz (Ubuntu Trusty)
Importance: Undecided
Status: New
** Also affects: unity (Ubuntu Trusty)
Importance: Undecided
Status: New
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** Description changed:
- [Impact]After upgrading from Maverick to Natty, I can no longer use the
- Super (windows) key in Virtual Machine Manager. Previously, as long as I
- had the Virtual Machine Manager console window in the foreground, I
- could press the Super key and the start menu would
Don't know why, but there seems to be Tab button problem too. Playing
Valiant Hearts under Wine I noticed that pressing Tab doesn't perform
anything. But if I run this game on another X server - the Tab button
opens inventory as it supposed to be.
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** Branch linked: lp:~unity-team/unity/7.2.2
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Title:
Unity/compiz intercepts Super and Alt
** Changed in: unity
Status: Fix Committed = Fix Released
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Title:
Unity/compiz intercepts
I've understood that SRU will be released in month or two. And when this
update will be in trusty-proposed?
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** Changed in: unity/7.2
Milestone: 7.2.1 = 7.2.2
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Title:
Unity/compiz intercepts Super and Alt
Confirmed on trusty as well.
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Title:
Unity/compiz intercepts Super and Alt keypresses from grabbed
cool, any chance of a backport of this fix into trusty?
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Title:
Unity/compiz intercepts Super and
cool, any chance of a backport of this fix into trusty?
Sure, a SRU will be prepared soon.
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http://www.3v1n0.net
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** Changed in: unity/7.2
Assignee: (unassigned) = Marco Trevisan (Treviño) (3v1n0)
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Title:
** Changed in: unity (Ubuntu)
Importance: Undecided = High
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Title:
Unity/compiz intercepts Super
** Branch linked: lp:~3v1n0/unity/grab-check-enforce
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Title:
Unity/compiz intercepts Super and Alt
This bug was fixed in the package unity -
7.2.0+14.10.20140512.4-0ubuntu1
---
unity (7.2.0+14.10.20140512.4-0ubuntu1) utopic; urgency=low
[ Stephen M. Webb ]
* lockscreen/LockScreenAccelerators.h: added required header for
std:vector definition
* disabled precompiled
** Description changed:
[Impact]
After upgrading from Maverick to Natty, I can no longer use the Super
(windows) key in Virtual Machine Manager. Previously, as long as I had the
Virtual Machine Manager console window in the foreground, I could press the
Super key and the start menu would
** Also affects: unity/7.2
Importance: Undecided
Status: New
** Changed in: unity/7.2
Importance: Undecided = Medium
** Changed in: unity/7.2
Status: New = In Progress
** Changed in: unity/7.2
Milestone: None = 7.2.1
** Changed in: unity
Milestone: 7.2.1 = 7.3.0
**
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