Well I seem to have found part of the problem from
a previous e-mail below.. but there is something still strange about this. If
you refresh the page and do not move the mouse... In IE5 on Win2k Pro the
spinning E never seems to stop until you move your mouse - is this
correct?
Solve for E
Using the latest snapshot build on http://dynapi.sourceforge.net/snapshot/
it seems that dynimage.js has a problem in it. Locally the example of
dynapi.gui.dynimage.html seems to work fine.. but when on a site.. it has a
problem. Hit the refresh button if the error doesn't show up the first
> -Oorspronkelijk bericht-
> Van: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]Namens Brandon Myers
> Verzonden: dinsdag 12 december 2000 17:28
> Aan: [EMAIL PROTECTED]
> Onderwerp: RE: [Dynapi-Dev] Inheritance
> Ya can't set properties if you don't first create them... And
> specifying
At 2000-12-12 14:01 , you wrote:
>> For example the ListItem class:
>>
>> function ListItem(text,value)
>> {
>> this.superClass = Label;
>> this.superClass(text);
>> this.value = value;
>> ...
>> }
>> ListItem.prototy
> -Original Message-
> From: Pascal Bestebroer
> Sent: Tuesday, December 12, 2000 3:01 AM
> To: [EMAIL PROTECTED]
> Subject: RE: [Dynapi-Dev] Inheritance
>
>
> The whole prototype code is THE way that Javascript does inheriting (read
> the Netscape references) The problem we are facing is
I was biten by the 'no null allowed'
also.
- Original Message -
From:
Richard
:o
To: [EMAIL PROTECTED]
Sent: Sunday, December 10, 2000 8:16
PM
Subject: [Dynapi-Dev] Possible additions
to pathanim.js (Attn Dan)
hi,
In attached example the slideTo and s
Yeah we can do that but instead you have to check for null, !x will return true if you
try to do slideTo(0,0) therefore it wouldn't do anything.
so instead do:
if (x==null) x = this.x;
if (y==null) y = this.y;
Dan
On Mon, Dec 11, 2000 at 05:16:26AM +0100, Richard :o wrote:
> hi,
> In attached
to my knowledge, and I'm almost completely positive, there is absolutely no
way to force the garbage collector to make his rounds, but it's probably
pretty efficient. They didn't want us to have to do this, so, they took away
the chance for us to clean up our own memory.
_
> For example the ListItem class:
>
> function ListItem(text,value)
> {
> this.superClass = Label;
> this.superClass(text);
> this.value = value;
> ...
> }
> ListItem.prototype = new Label();
>
> Perfect, except for
Robert Rainwater wrote:
It might be better to run the timer until you have successfully
created x number of layers, using their oncreate event.
There is no timer involved. It uses two date objects and compares
the times.
The Stop value is not created until everything (layers and all) have
bee
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