[Elecraft] K3 headphone level

2008-07-19 Thread Ed Picha
Hi folks: I've read with interest the recent discussions about headphone level on the K3, and specifically problems with Heil headsets. I have found that the level in my ProSet is fine for my purposes using either the AF GAIN HI or LO in the K3 configuration menu. Our FD group used a K3 and

Re: [Elecraft] K3 headphone level

2008-07-19 Thread Tom Childers, N5GE
On Sat, 19 Jul 2008 15:07:24 -0500, Ed Picha [EMAIL PROTECTED] wrote: Hi folks: I've read with interest the recent discussions about headphone level on the K3, and specifically problems with Heil headsets. I have found that the level in my ProSet is fine for my purposes using either the AF GAIN

Re: [Elecraft] K3 headphone level

2008-07-19 Thread Jim Brown
On Sat, 19 Jul 2008 15:07:24 -0500, Ed Picha wrote: What do folks think about a possible future enhancement to make headphone audio level user-programmable? If the K3 is capable of it, it should be there because of the wide range of sensitivities of various headphones and loudspeakers and

RE: [Elecraft] K3 headphone level

2008-07-19 Thread John King
Our FD group used a K3 and Heil ProSet this year, and we were really hoping to configure the K3 to have the speaker and headphones both active. When we tried to use the SPKR+PH configuration, we found that the speaker and headphone levels were mismatched such that when the AF gain was

Re: [Elecraft] K3 headphone level

2008-07-19 Thread Fred Jensen
Ed Picha wrote: What do folks think about a possible future enhancement to make headphone audio level user-programmable? It would address issues with different headphone brands where users can't seem to get enough headphone audio, and it would allow independent headphone and speaker levels to