Hey guys,
We have a lot of progress to report! Thanks to Michael Lazarski, Akshay
Shekher and Tom Beckmann we now have a working implementation of Contractor
daemon using the new API. It's already much less buggy than the older one.
Akshay has also transitioned Granite's wrapper to Contractor
Awesome work on Contractor!
As for the Granite wrapper, I don't really see a lot of value in it
since it's still a string-based API similar to the one we had before.
It doesn't exploit Vala's object capabilities either. Is it really too
much to ask to request OO APIs for Granite?
Vala is
Thanks! Could you write what you want to see changed in the API to make it
easier to use on the merge request?
2013/4/14 Victor victoredua...@gmail.com
Awesome work on Contractor!
As for the Granite wrapper, I don't really see a lot of value in it since
it's still a string-based API similar
I posted this question on StackOverflow, but I'm hoping you guys can help
answer it as well:
I'm playing around with Clutter/cairo and I'm trying to draw a rectangle;
however, it appears that theset_source_rgb is automatically painting the
whole canvas with its source, regardless of whether or
The effect you observe is caused by the paint call at the bottom. Remove
that and it should work fine. But you also have to insert
ctx.set_operator(Cairo.Operator.CLEAR);
ctx.paint();
ctx.set_operator(Cairo.Operator.OVER);
at the very bottom of the draw method which clears the canvas. Clutter
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