Hi Andrew,
The official docs are harder to change than I'd like, but I welcome docs issues
and PRs to my library:
https://github.com/mgold/elm-random-pcg
Eventually the RNG will replace core's, and hopefully I'll be able to update
the docs at that time.
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Hi Andrew,
The official docs are harder to change than I'd like, but I welcome docs issues
and PRs to my library:
https://github.com/mgold/elm-random-pcg
Eventually the RNG will replace core's, and hopefully I'll be able to update
the docs at that time.
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You received this message because
At the risk of necroposting, just thought I'd mention that today is the day
that I first needed Random-ness in elm. After accidentally reading the old
Random docs, encountering and wondering about the function signatures that
pass the random seed around, having the lightbulb moment about this be
>
> Elm doesn't have "no side effects", it has managed side effects. But if
> there's no Task or Cmd or Sub in the type, you can be sure that the
> function is side-effect free. This way, when there's problems with
> side-effects, it's easy to track down which functions are causing them,
> sin
*nonverbal frustration* ... isn't that what I said?
it might return (model, Cmd 1) or (model,Cmd 2)
It always makes the same command, but the command might do different
things.
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Many thanks for the clarification -- the concept is much clearer to me now.
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