Re: [elrepo] nvidia-x11-drv and GLVND

2016-08-25 Thread Phil Perry
On 25/08/16 20:09, Pat Riehecky wrote: On 08/25/2016 12:35 PM, Phil Perry wrote: On 25/08/16 09:54, John Hodrien wrote: On Thu, 25 Aug 2016, Phil Perry wrote: From my understanding, nvidia first enabled GLNVD in the 361 beta release and there were some reported compatibility issues, mostly

Re: [elrepo] nvidia-x11-drv and GLVND

2016-08-25 Thread Phil Perry
On 25/08/16 13:38, Nicolas Thierry-Mieg wrote: On 08/23/2016 11:09 PM, Phil Perry wrote: On 23/08/16 18:28, Phil Perry wrote: So at this point I'd like to have a discussion around our options (maybe there are more that I haven't thought of). Option 1 is obviously the simplest but is

Re: [elrepo] nvidia-x11-drv and GLVND

2016-08-25 Thread Phil Perry
On 25/08/16 09:54, John Hodrien wrote: On Thu, 25 Aug 2016, Phil Perry wrote: From my understanding, nvidia first enabled GLNVD in the 361 beta release and there were some reported compatibility issues, mostly with games I believe. In the 361.28 driver release they then incorporated a legacy

Re: [elrepo] nvidia-x11-drv and GLVND

2016-08-25 Thread Nicolas Thierry-Mieg
On 08/23/2016 11:09 PM, Phil Perry wrote: On 23/08/16 18:28, Phil Perry wrote: So at this point I'd like to have a discussion around our options (maybe there are more that I haven't thought of). Option 1 is obviously the simplest but is difficult to evaluate without knowing the stability

Re: [elrepo] nvidia-x11-drv and GLVND

2016-08-25 Thread Phil Perry
On 23/08/16 22:09, Phil Perry wrote: I've only tested using glxgears. Works as expected for me. If anyone is able to test these builds, please report which distro/arch and what OpenGL apps you've tested with. Assuming there are no major issues, we could consider switching to GLNVD enabled