Re: Screen real estate utiliziation

2005-09-23 Thread Stefan Monnier
> So do we add `window-pixel-height' and `window-pixel-width' > functions, > I think that is best, since it would not break things. We already have window-pixel-edges. Stefan ___ Emacs-devel mailing list Emacs-devel@gnu.org http://li

Re: Screen real estate utiliziation

2005-09-23 Thread Richard M. Stallman
So do we add `window-pixel-height' and `window-pixel-width' functions, I think that is best, since it would not break things. ___ Emacs-devel mailing list Emacs-devel@gnu.org http://lists.gnu.org/mailman/listinfo/emacs-devel

Re: Screen real estate utiliziation

2005-09-22 Thread Daniel Brockman
Richard, > One of the items in TODO is to eliminate the requirement for > windows and frames to have heights a multiple of a line. > That should make it much easier to deal with this kind > of issue. You're right --- that does need to be done first. So do we add `window-pixel-height' and `window

Re: Screen real estate utiliziation

2005-09-18 Thread Richard M. Stallman
One of the items in TODO is to eliminate the requirement for windows and frames to have heights a multiple of a line. That should make it much easier to deal with this kind of issue. Would you like to try working on that? If you could do it in a few months, that would be fine for installing it a

Screen real estate utiliziation

2005-09-16 Thread Daniel Brockman
Hi list, Under a window system, Emacs frames want to be resized in certain increments. The window manager usually respects this, so an Emacs frame is usually w * W pixels wide and h * H pixels tall, where w and h are integers and W and H represent the character width and height, respectively. Th