On Sun, Mar 02, 2008 at 10:34:28PM -0500, Stephen Wille Padnos wrote:
The reason is that there's no way to get a complete list of all joystick
devices (axes and buttons) before you get the first event. If you try
to enumerate all the axes first, and the joystick gets moved while
you're doing
On Fri, 22 Feb 2008, Kirk Wallace wrote:
Another bit I don't understand:
/* STEP 3: allocate shared memory for joystick data */
js_data = (hal_js_t *) hal_malloc(sizeof(hal_js_t));
if (js_data == 0) {
printf( ERROR: hal_malloc() failed\n);
hal_exit(comp_id);
On Sat, 2008-02-23 at 07:52 +, ben lipkowitz wrote:
On Fri, 22 Feb 2008, Kirk Wallace wrote:
Another bit I don't understand:
/* STEP 3: allocate shared memory for joystick data */
js_data = (hal_js_t *) hal_malloc(sizeof(hal_js_t));
if (js_data == 0) {
printf( ERROR:
I think hal_joystick.c:
http://cvs.linuxcnc.org/cgi-bin/cvsweb.cgi/emc2/src/hal/user_comps/devices/hal_joystick.c?rev=1.2;content-type=text%2Fplain
might be a good model to follow for making my modbus user-land
component. My guess would be that one would setup HAL and the the HAL
pins and then
On Fri, 2008-02-22 at 17:51 -0800, Kirk Wallace wrote:
I think hal_joystick.c:
http://cvs.linuxcnc.org/cgi-bin/cvsweb.cgi/emc2/src/hal/user_comps/devices/hal_joystick.c?rev=1.2;content-type=text%2Fplain
might be a good model to follow for making my modbus user-land
component. My guess