The problem to besolvedis that you need both forward and inverse kinematics.
Forward is where you have a set of joint angles and you want to know the
location and orientation of the end of the arm.This is easy for most
people who still remember trigonometry from high school. If not go to
On Sat, 23 Mar 2019 at 00:45, yomin estiven jaramillo munera
wrote:
>
> Hi chris, i would like ask you something, based on you said , I need to
> figure out how my elbow angle is moved in function to my base angle, and
> after this i will need to add this function to my kinematics file, in that
>
Hi chris, i would like ask you something, based on you said , I need to
figure out how my elbow angle is moved in function to my base angle, and
after this i will need to add this function to my kinematics file, in that
case i would be using the DH parameters so, i should modificate genserkins,
I think what you have is a circular link.That means a
parallelogram type geometry. I have a robot arm like this too but mine
is MUCH smaller and lower cost.
Mine is nearly identical to this arm on Amazon.
.amazon.com/Blesiya-Professional-Aluminum-Mechanical-Educational
On Thu, 21 Mar 2019 at 15:34, yomin estiven jaramillo munera
wrote:
>
> hi andy, how could trivkins take in count the size of my links?
You can't use trivkins, not at all.
I only showed the trivkins code to illustrate that a custom kinematics
module isn't very complicated. You just need to work
hi andy, how could trivkins take in count the size of my links?
El jue., 21 de mar. de 2019 a la(s) 08:57, andy pugh (bodge...@gmail.com)
escribió:
> On Thu, 21 Mar 2019 at 13:45, yomin estiven jaramillo munera
> wrote:
>
> > I'm saying this 'cause our robot is a miller MR 2000 and is very
On Thu, 21 Mar 2019 at 13:45, yomin estiven jaramillo munera
wrote:
> I'm saying this 'cause our robot is a miller MR 2000 and is very old, it
> is moving how you can see in the follow link
You are right, that isn't a "pure" serial robot so Genserkins is
probably not a good choice.
You could