“It's sort of unfortunate from a preservationist point of view, as it
would be desirable to try to minimize the number of strategies
employed to preserve games, but at this point I don't think there's a
one-size-fits-all strategy for keeping games alive.” [Jerome
McDonough]
Wouldn’t it be the
“[…] most media is that it has a preferred path of being consumed.
You watch a movie from end to end. You read a book from the beginning.
You look at a picture with your eyes.” [Daniel Cook]
Interesting that you put it in terms of consumption. I personally
believe that the dynamics of
On Sat, Dec 18, 2010 at 12:32 PM, Rafael Trindade trirraf...@gmail.comwrote:
Hi people,
On preservationism - I'm really into it, but I don't think that to*preserve
* is to *keep alive*. Things die, period. Dumping, modding, hacking,
translating, archiving, reproducing, re-enacting, nothing
Maybe this is not exactly what you are thinking about, but one
historical analogue might be the published lecture notes of various
teaching philosophers. What you see, in the form of the published
manuscript is something akin to what you might find in a natural
history museum.
The discussion is
Dear all,
I'm Paolo Ruffino. I've been lurking so far and I'll be moderating the
last week of this debate.
I'm a Phd student at Goldsmiths, Univ. of London, where I am working
on a research project about video game consumers. I'll discuss about
my project more in detail later on (maybe), but now I