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On 28/03/14 07:48 AM, Felan Parker wrote:
Twine is a very different beast from Game Maker or Unity.
It is. It is however not a very different beast from Storyscape. And its
users recapitulating the forms of 80s interactive fiction and
--empyre- soft-skinned space--
On 27/03/14 02:22 PM, Kara Stone wrote:
I wonder how important it is that blossoming game-makers actually
understand how the programs they are using work.
It's important for people to know their tools if their work is not to be
The state prosecuting people for what they post on Facebook is a matter
of free speech.
An admin banning someone who disrupts a mailing list is not.
- Rob.
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On 07/07/2012 08:11 PM, Kriss Ravetto wrote:
You mean cinema is no longer persuasive, what about TV broadcast news and
opinion?
I can get both on my computer('s screen).
- Rob.
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On 07/06/2012 02:16 PM, Simon Biggs wrote:
With the death of Flash it's not just the vector based screen on its way
out (that's been on the way out ever since Evans and Sutherland invented
the framestore at the start of the 1970's) but also vector based
graphics (or at least one commercial
On 06/29/2012 06:43 PM, rrdominguez2 wrote:
Particle Capitalism! Particle Capitalism!
Doing whatever particle capitalism can.
Bits and atoms. And pennies...
- Rob.
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On 06/28/2012 05:56 AM, Timothy Morton wrote:
Lots of artists and musicians are now tuning into OOO.
Yes Ian's book contains some interesting examples.
The problem is that the defenses of OOO against charges of failing to
illustrate Marxism indicate that OOO aesthetics is probably a
On 06/27/2012 11:07 AM, Robert Jackson wrote:
Hi All,
It's worth noting that Kosuth was a conceptual artist who explicitly
followed in the lineage of Duchamp and the 'demonstration' of idea: that
is to say, the conceptual delivery of art as information and
the separation of 'art' from
On 06/14/2012 07:02 PM, Ian Bogost wrote:
As for queer and feminist formulations, I agree with the spirit of what
you say, but I'll reiterate my observation that SR/OOO is moving in a
slightly different direction—one that concerns toasters and quasars as
much as human subjects (note the as much
On Wed, 22 Feb 2012 11:14:43 +0100, Lasse Scherffig wrote:
If gamification is to save academia, I think it should
be through playing against it (think of speedruns and meta-gaming).
Online gamification is usually a way of getting people to do work
without monetary reward.
And gamification
The same way they do now, largely unsupported by capital.
And what of all the workers who currently are supported by capital?
Assuming we are talking about the few cultural producers for whom this
support is material, their social capital has been shown to be
transferrable to new
On 11/01/12 14:55, Simon Biggs wrote:
One of the first things that strikes me as particular about open
source authoring and publishing systems, in relation to the attention
economy, is that OS authorship is effectively a model of co-creation,
engaging users as producers.
If we compare open
On 28/07/11 23:36, Simon Biggs wrote:
I have just heard that one of discussants for this week, Simon Yuill, has
been ill and will be unable to be involved in our discussion. We send our
best wishes to Simon and hope he gets well soon.
Oh wow. Yes, best wishes to Simon.
- Rob.
signature.asc
On 24/05/11 17:23, vandyk vandyk wrote:
Technology applied to a garment does nothing except turn the garment
into technology,
Petrochemical dyes and mechanical weaving aside?
- Rob.
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On 01/23/2011 04:24 PM, marc garrett wrote:
There is already a backlash by various groups and individuals critiquing
Twitter and Facebook, saying that these social networking
facilities/platforms do not connect people but isolate them from
reality.A behaviour that has become typical may still
On Fri, 19 Mar 2010 08:54:37 +, s...@krokodile.co.uk
s...@krokodile.co.uk wrote:
cynthia/all
The logic of open-source seems to work in subsidized environment like
academia where they are paid for teaching and perhaps a little research
- but external to the academy how would an
On 12/01/10 16:29, Gerry Coulter wrote:
The term critical culture is a telling one. The system has few better
friends than critical culture.
It's a useful distraction.
As is criticising it.
etc.
- Rob.
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