--empyre- soft-skinned space--
Thanks Derek, Tim, Brent, and Aaron for keeping our discussion rolling
despite the disruptions we're all facing. With all the cancellations
produced by COVID-19 response, I'm grateful that we have this month,
and this online space, to
--empyre- soft-skinned space--Hello all,
These are all good points!
For me, it also raises the question of who the audience needs to be for
tabletop games. Now that it is possible to publish games with limited runs
and to be both funded and advertised through
--empyre- soft-skinned space--Aaron asked me in his last post if I viewed Morels more as simulation or
entertainment. The initial concept was actually both, which I don’t intend
as a cop-out answer since I don’t think most tabletop designers aim for, or
at least