--empyre- soft-skinned space--Hello everyone, this has been an interesting discussion. Thanks for
inviting me, Byron!
Many good points have been made here. I like Paula’s examples of Christian
Phillip Müller’s work (unintentionally) revealing how a physical body in
--empyre- soft-skinned space--Hello all,
These are all good points!
For me, it also raises the question of who the audience needs to be for
tabletop games. Now that it is possible to publish games with limited runs
and to be both funded and advertised through
---empyre- soft-skinned space--
> Greetings, empyre! This week, we're lucky to be joined by discussants
> Derek Curry, Brent Povis, Aaron Trammell, and Timothy Welsh. Tim's
> work on "mixed realism" and the perennial bugbear of violence in video
> games h
--empyre- soft-skinned space--Hello all,
These are all good points!
For me, it also raises the question of who the audience needs to be for
tabletop games. Now that it is possible to publish games with limited runs
and to be both funded and advertised through