Re: [E-devel] Actions for window fullscreen

2006-06-19 Thread The Rasterman
On Mon, 19 Jun 2006 22:41:40 +0530 "R.Ramkumar" <[EMAIL PROTECTED]> babbled: > Hi! > > This patch had been sitting with me for quite some time. If you guys > are ok with it, I could commit it. Basically adds an action for > toggling/fullscreen'ing of a window. Actually I once wrote an action > to

[E-devel] Actions for window fullscreen

2006-06-19 Thread R . Ramkumar
Hi! This patch had been sitting with me for quite some time. If you guys are ok with it, I could commit it. Basically adds an action for toggling/fullscreen'ing of a window. Actually I once wrote an action to send data over a socket, making it easy for writing shortcuts for music player ipc's arou

Re: [E-devel] E CVS: snow devilhorns

2006-06-19 Thread Andrew Williams
Whilst this is a valid point I was forgetting that snow was initially a core module that I put in under BSD, so that is quite right - BSD it is. Must have been thinking of one of my others. Sorry Andy On Mon, Jun 19, 2006 at 04:48:51PM +0100, Andrew Williams wrote: > Not to complain to harsly - b

Re: [E-devel] E CVS: snow devilhorns

2006-06-19 Thread Andrew Williams
Not to complain to harsly - but is it not the job of the module owner to decide on the licence for his/her own work??? Andy (snow author) On Mon, Jun 19, 2006 at 04:52:56PM -0400, Enlightenment CVS wrote: > Enlightenment CVS committal > > Author : devilhorns > Project : e_modules > Module : sn

Re: [E-devel] Evas Smart objects

2006-06-19 Thread brian . mattern
On Mon, Jun 19, 2006 at 01:17:03AM +0200, Jorge Luis Zapata Muga wrote: > Hi all, > i have some doubts-ideas about evas smart objects, > > 1. the API > in order to add an object to a smart object you have to do > _member_add(o, s) and to delete _member_del(o,s). On the code of both > an evas smart

[E-devel] Edje transition: works only in one direction

2006-06-19 Thread Sevcsik AndrĂ¡s
Hi list. I have these programs: program { /*Programs that do the mouseover animation for statusimg_bg */ name, "statusimg_bg_in"; signal, "mouse,in"; source, "statusimg_bg_over"; action, STATE_SET "state2" 1.0; target, "statusimg_bg_over"; transitio