Carsten Haitzler (The Rasterman) wrote:
> On Wed, 19 Aug 2009 15:59:43 -0300 Luis Felipe Strano Moraes
> said:
>
>> On Wed, Aug 19, 2009 at 3:56 PM, Iván Briano
>> (Sachiel) wrote:
>>> On Wed, Aug 19, 2009 at 3:49 PM, Luis Felipe Strano
>>> Moraes wrote:
Hey,
just wondering if the
here is a patch. Another patch would be to cast when computing the
delta's. Which one do you prefer ?
Vincent
Index: eina_fixed_bitmap.c
===
--- eina_fixed_bitmap.c (revision 41856)
+++ eina_fixed_bitmap.c (working copy)
@@ -62,8 +
On Wed, 19 Aug 2009 15:59:43 -0300 Luis Felipe Strano Moraes
said:
> On Wed, Aug 19, 2009 at 3:56 PM, Iván Briano
> (Sachiel) wrote:
> > On Wed, Aug 19, 2009 at 3:49 PM, Luis Felipe Strano
> > Moraes wrote:
> >> Hey,
> >>
> >> just wondering if the current behaviour is expected, when you go into
On Wed, 19 Aug 2009 13:07:10 -0300 Gustavo Sverzut Barbieri
said:
> On Wed, Aug 19, 2009 at 12:52 PM, Thiago Masaki wrote:
> > Well, my doxygen is now like this.
> >
> > /**
> > * @brief Process object message signal queue
> > *
> > * @param obj The edje object reference.
> > *
> > * This fu
On Wed, Aug 19, 2009 at 3:59 PM, Luis Felipe Strano
Moraes wrote:
> On Wed, Aug 19, 2009 at 3:56 PM, Iván Briano
> (Sachiel) wrote:
>> On Wed, Aug 19, 2009 at 3:49 PM, Luis Felipe Strano
>> Moraes wrote:
>>> Hey,
>>>
>>> just wondering if the current behaviour is expected, when you go into
>>> Sett
On Wed, Aug 19, 2009 at 3:56 PM, Iván Briano
(Sachiel) wrote:
> On Wed, Aug 19, 2009 at 3:49 PM, Luis Felipe Strano
> Moraes wrote:
>> Hey,
>>
>> just wondering if the current behaviour is expected, when you go into
>> Settings->Gadgets
>> and click on the Advanced button, you basically go to a com
On Wed, Aug 19, 2009 at 3:49 PM, Luis Felipe Strano
Moraes wrote:
> Hey,
>
> just wondering if the current behaviour is expected, when you go into
> Settings->Gadgets
> and click on the Advanced button, you basically go to a completely
> different screen that
> has some background and animations st
Hey,
just wondering if the current behaviour is expected, when you go into
Settings->Gadgets
and click on the Advanced button, you basically go to a completely
different screen that
has some background and animations stuff in it, but afaict nothing to
actually manage
gadgets.
--lf
--
"Sometime
On Wed, Aug 19, 2009 at 12:52 PM, Thiago Masaki wrote:
> Well, my doxygen is now like this.
>
> /**
> * @brief Process object message signal queue
> *
> * @param obj The edje object reference.
> *
> * This function goes trough the message queue processing the messages.
> *
> */
>
> edje_obje
Well, my doxygen is now like this.
/**
* @brief Process object message signal queue
*
* @param obj The edje object reference.
*
* This function goes trough the message queue processing the messages.
*
*/
edje_object_message_signal_process(Evas_Object *obj)
Anyone disagree ?
--
Doxygen documentation
2009/8/19 Thiago Masaki
> The file is
> edje/src/lib/edje_message_queue.c
>
>
>
--
Thiago R. Masaki
ProFUSION embedded systems
http://profusion.mobi
--
Let Crystal Reports handle the reporting -
Hi every one I'm writing oxygen documentation do Edje, Ecore, Evas, Ecore
Evas libraries.
Looking at some functions I didn't understood the meaning. For example
Here is it correct my brief description?
In "this function" what this function really does ?
/**
* @brief Process object message signal
The file is
edje/src/lib/edje_message_queue.c
--
Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day
trial. Simplify your report design, integration and deployment - and focus on
what you do best,
On Wed, Aug 19, 2009 at 10:07 AM, Joerg
Sonnenberger wrote:
> On Wed, Aug 19, 2009 at 02:36:54PM +0200, Cedric BAIL wrote:
>> It's not gcc specific other decent compiler support this feature. But
>> apparently not suncc, so you can patch if needed.
>
> void arithmetic is NOT a feature. It is a hist
On Wed, Aug 19, 2009 at 02:36:54PM +0200, Cedric BAIL wrote:
> It's not gcc specific other decent compiler support this feature. But
> apparently not suncc, so you can patch if needed.
void arithmetic is NOT a feature. It is a historic accident and bug.
Code using it is simply broken. Nothing less
On Wed, 19 Aug 2009, Gustavo Sverzut Barbieri wrote:
> On Wed, Aug 19, 2009 at 9:36 AM, Cedric BAIL wrote:
>> On Wed, Aug 19, 2009 at 12:23 PM, Vincent Torri wrote:
>>> On Wed, 19 Aug 2009, Cedric BAIL wrote:
On Wed, Aug 19, 2009 at 12:04 PM, Vincent Torri
wrote:
> On Wed, 19 Aug 2
On Wed, Aug 19, 2009 at 9:36 AM, Cedric BAIL wrote:
> On Wed, Aug 19, 2009 at 12:23 PM, Vincent Torri wrote:
>> On Wed, 19 Aug 2009, Cedric BAIL wrote:
>>> On Wed, Aug 19, 2009 at 12:04 PM, Vincent Torri
>>> wrote:
On Wed, 19 Aug 2009, Cedric BAIL wrote:
> On Wed, Aug 19, 2009 at 10:40 AM,
On Wed, Aug 19, 2009 at 12:23 PM, Vincent Torri wrote:
> On Wed, 19 Aug 2009, Cedric BAIL wrote:
>> On Wed, Aug 19, 2009 at 12:04 PM, Vincent Torri
>> wrote:
>>> On Wed, 19 Aug 2009, Cedric BAIL wrote:
On Wed, Aug 19, 2009 at 10:40 AM, Vincent Torri
wrote:
> On Wed, 19 Aug 2009, Vince
On Wed, 19 Aug 2009, Cedric BAIL wrote:
> On Wed, Aug 19, 2009 at 12:04 PM, Vincent Torri wrote:
>> On Wed, 19 Aug 2009, Cedric BAIL wrote:
>>> On Wed, Aug 19, 2009 at 10:40 AM, Vincent Torri
>>> wrote:
On Wed, 19 Aug 2009, Vincent Torri wrote:
>
> Hey,
>
> in eina_fixe
On Wed, Aug 19, 2009 at 12:04 PM, Vincent Torri wrote:
> On Wed, 19 Aug 2009, Cedric BAIL wrote:
>> On Wed, Aug 19, 2009 at 10:40 AM, Vincent Torri
>> wrote:
>>>
>>> On Wed, 19 Aug 2009, Vincent Torri wrote:
Hey,
in eina_fixed_bitmap.c, lines 68, 88 and 160, offsets are computed
On Wed, 19 Aug 2009, Cedric BAIL wrote:
> On Wed, Aug 19, 2009 at 10:40 AM, Vincent Torri wrote:
>> On Wed, 19 Aug 2009, Vincent Torri wrote:
>>> Hey,
>>>
>>> in eina_fixed_bitmap.c, lines 68, 88 and 160, offsets are computed and
>>> stored in an int. But, if I'm not mistaken, on 64 bits arch, o
On Wed, 19 Aug 2009 11:59:50 +0200 Cedric BAIL said:
> On Wed, Aug 19, 2009 at 10:40 AM, Vincent Torri wrote:
> > On Wed, 19 Aug 2009, Vincent Torri wrote:
> >> Hey,
> >>
> >> in eina_fixed_bitmap.c, lines 68, 88 and 160, offsets are computed and
> >> stored in an int. But, if I'm not mistaken, o
On Wed, Aug 19, 2009 at 10:40 AM, Vincent Torri wrote:
> On Wed, 19 Aug 2009, Vincent Torri wrote:
>> Hey,
>>
>> in eina_fixed_bitmap.c, lines 68, 88 and 160, offsets are computed and
>> stored in an int. But, if I'm not mistaken, on 64 bits arch, offsets are
>> 64 bits long.
>>
>> Shouldn't we sto
On Tue, 18 Aug 2009 07:11:43 +0200 (CEST) Vincent Torri
said:
> while looking at the doc of UPX, i've found that lossless
> (de)compression library:
>
> http://www.oberhumer.com/opensource/lzo/
>
> which says to compress better and to be faster decompression than
> >
On Wed, 19 Aug 2009, Vincent Torri wrote:
>
> Hey,
>
> in eina_fixed_bitmap.c, lines 68, 88 and 160, offsets are computed and
> stored in an int. But, if I'm not mistaken, on 64 bits arch, offsets are
> 64 bits long.
>
> Shouldn't we store them in long instead of int ?
and technically speaking,
Hey,
in eina_fixed_bitmap.c, lines 68, 88 and 160, offsets are computed and
stored in an int. But, if I'm not mistaken, on 64 bits arch, offsets are
64 bits long.
Shouldn't we store them in long instead of int ?
Vincent
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