Subject: [E-devel] [PATCH] FIx wrong frame calculation in
evas_object_resize()
Hi,
I found some bugs which come from the difference of frame processing
between X and Wayland:
http://trac.enlightenment.org/e/ticket/1024
http://trac.enlightenment.org/e/ticket/1193
As you know, window client
Hello,
I actually have a fix for this already (locally). I am just running it
through some various tests before I commit everything. Thank you for the
patch tho.
Cheers,
dh
On 07/24/2012 06:07 AM, yan.w...@linux.intel.com wrote:
Hi,
I found some bugs which come from the difference of
Hi,
I found some bugs which come from the difference of frame processing
between X and Wayland:
http://trac.enlightenment.org/e/ticket/1024
http://trac.enlightenment.org/e/ticket/1193
As you know, window client area is smaller in Wayland engine because
elementary has to keep frame space.