Re: [E-devel] [PATCH] FIx wrong frame calculation in evas_object_resize()

2012-07-30 Thread Chris Michael
Subject: [E-devel] [PATCH] FIx wrong frame calculation in evas_object_resize() Hi, I found some bugs which come from the difference of frame processing between X and Wayland: http://trac.enlightenment.org/e/ticket/1024 http://trac.enlightenment.org/e/ticket/1193 As you know, window client

Re: [E-devel] [PATCH] FIx wrong frame calculation in evas_object_resize()

2012-07-24 Thread Christopher Michael
Hello, I actually have a fix for this already (locally). I am just running it through some various tests before I commit everything. Thank you for the patch tho. Cheers, dh On 07/24/2012 06:07 AM, yan.w...@linux.intel.com wrote: Hi, I found some bugs which come from the difference of

[E-devel] [PATCH] FIx wrong frame calculation in evas_object_resize()

2012-07-23 Thread yan . wang
Hi, I found some bugs which come from the difference of frame processing between X and Wayland: http://trac.enlightenment.org/e/ticket/1024 http://trac.enlightenment.org/e/ticket/1193 As you know, window client area is smaller in Wayland engine because elementary has to keep frame space.