Hello,

after playing around in Elementary for a while I noticed that the value
displayed on the progress bar always goes from 0 to 100. I think that
there are use cases where another maximum value would make sense, i.e.
in a timer. Please review the attached patch that adds this functionality.

Regards,
Daniel Willmann (1):
  elementary: Add elm_progressbar_maxunit_{set,get} functions

 trunk/elementary/src/lib/elm_progressbar.c |   27 ++++++++++++++++++++++++++-
 trunk/elementary/src/lib/elm_progressbar.h |   26 ++++++++++++++++++++++++++
 2 files changed, 52 insertions(+), 1 deletion(-)

-- 
1.7.9.5


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