On Thu, Oct 11, 2012 at 1:22 PM, Sohyun Kim anna1014@samsung.com wrote:
I made a patch for evas regarding texture size issue.
When the image has nv12 tiled format and is rendered by gl backend,
the uv texture size is 2 times bigger than original size.
I fixed nv12 shaders and codes a
Hi.
I made a patch for evas regarding texture size issue.
When the image has nv12 tiled format and is rendered by gl backend,
the uv texture size is 2 times bigger than original size.
I fixed nv12 shaders and codes a little.
Please review the attahced patch.
Regards, Sohyun
evas_texture.patch