On Tue, Apr 15, 2008 at 6:03 AM, Cedric BAIL [EMAIL PROTECTED] wrote:
On Mon, Apr 14, 2008 at 7:51 PM, Gustavo Sverzut Barbieri
[EMAIL PROTECTED] wrote:
On Mon, Apr 14, 2008 at 12:38 PM, Cedric BAIL [EMAIL PROTECTED] wrote:
On Mon, Apr 14, 2008 at 11:55 AM, Cedric BAIL [EMAIL PROTECTED]
On Tue, Apr 15, 2008 at 4:22 PM, Gustavo Sverzut Barbieri
[EMAIL PROTECTED] wrote:
On Tue, Apr 15, 2008 at 6:03 AM, Cedric BAIL [EMAIL PROTECTED] wrote:
On Mon, Apr 14, 2008 at 7:51 PM, Gustavo Sverzut Barbieri
[EMAIL PROTECTED] wrote:
On Mon, Apr 14, 2008 at 12:38 PM, Cedric BAIL
On Sun, Apr 13, 2008 at 9:52 PM, Gustavo Sverzut Barbieri
[EMAIL PROTECTED] wrote:
On Sun, Apr 13, 2008 at 1:33 PM, Cedric BAIL [EMAIL PROTECTED] wrote:
On Fri, Apr 11, 2008 at 8:56 PM, Cedric BAIL [EMAIL PROTECTED] wrote:
Some of you already know, I am working on improving the speed of
On Mon, Apr 14, 2008 at 11:55 AM, Cedric BAIL [EMAIL PROTECTED] wrote:
On Sun, Apr 13, 2008 at 9:52 PM, Gustavo Sverzut Barbieri
[EMAIL PROTECTED] wrote:
On Sun, Apr 13, 2008 at 1:33 PM, Cedric BAIL [EMAIL PROTECTED] wrote:
On Fri, Apr 11, 2008 at 8:56 PM, Cedric BAIL [EMAIL PROTECTED]
On Mon, Apr 14, 2008 at 12:38 PM, Cedric BAIL [EMAIL PROTECTED] wrote:
On Mon, Apr 14, 2008 at 11:55 AM, Cedric BAIL [EMAIL PROTECTED] wrote:
On Sun, Apr 13, 2008 at 9:52 PM, Gustavo Sverzut Barbieri
[EMAIL PROTECTED] wrote:
On Sun, Apr 13, 2008 at 1:33 PM, Cedric BAIL [EMAIL
On Fri, Apr 11, 2008 at 8:56 PM, Cedric BAIL [EMAIL PROTECTED] wrote:
Some of you already know, I am working on improving the speed of
evas_render_phase1_object_process. The idea is that the list of
active_object, and object to render will change much between to call
to evas_render.
On Sun, Apr 13, 2008 at 1:33 PM, Cedric BAIL [EMAIL PROTECTED] wrote:
On Fri, Apr 11, 2008 at 8:56 PM, Cedric BAIL [EMAIL PROTECTED] wrote:
Some of you already know, I am working on improving the speed of
evas_render_phase1_object_process. The idea is that the list of
Hi,
Some of you already know, I am working on improving the speed of
evas_render_phase1_object_process. The idea is that the list of
active_object, and object to render will change much between to call
to evas_render.
I started by removing the use of evas_list and use a growing array
of