On Thu, Jan 7, 2016 at 1:09 AM, Jean-Philippe André wrote:
> On 7 January 2016 at 09:59, Cedric BAIL wrote:
>> On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André
>> wrote:
>> > Recently a series of patches for Evas 3d and Evas VG have been merged in
>> > (mostly by Cedric and myself), and add
Hello.
On 07/01/16 10:09, Jean-Philippe André wrote:
> On 7 January 2016 at 09:59, Cedric BAIL wrote:
>
>> Hello,
>>
>> On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André
>> wrote:
>>> Recently a series of patches for Evas 3d and Evas VG have been merged in
>>> (mostly by Cedric and myself), a
On 7 January 2016 at 09:59, Cedric BAIL wrote:
> Hello,
>
> On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André
> wrote:
> > Recently a series of patches for Evas 3d and Evas VG have been merged in
> > (mostly by Cedric and myself), and add a bunch of new APIs as well as
> EAPI
> > symbols.
> >
Hello,
On Tue, Jan 5, 2016 at 10:04 PM, Jean-Philippe André wrote:
> Recently a series of patches for Evas 3d and Evas VG have been merged in
> (mostly by Cedric and myself), and add a bunch of new APIs as well as EAPI
> symbols.
>
> I also accepted two patches and forgot to push them yesterday b
Hello,
Recently a series of patches for Evas 3d and Evas VG have been merged in
(mostly by Cedric and myself), and add a bunch of new APIs as well as EAPI
symbols.
I also accepted two patches and forgot to push them yesterday before the
freeze:
1. 996d17bcc5a08e75f evas: Update Ector_Color stru