Here we go,
On Mon, Apr 4, 2011 at 3:00 PM, Cedric BAIL wrote:
> So now it's time to write the death note for some evas engine.
> Tomorrow, I will remove :
> - cairo
> - quartz
> - qtopia
> - xrender
>
> All the other engine will remain alive for some time. DirectFB will
> stay as long as
Hi guys,
So now it's time to write the death note for some evas engine.
Tomorrow, I will remove :
- cairo
- quartz
- qtopia
- xrender
All the other engine will remain alive for some time. DirectFB will
stay as long as it compile/work and software 16 will stay as long as
Windows CE req
On Fri, 25 Mar 2011 16:22:24 +0900 Carsten Haitzler (The Rasterman)
wrote:
> On Fri, 25 Mar 2011 15:29:03 +1000 David Seikel
> said:
>
> > On Mon, 21 Mar 2011 08:48:06 +0900 Carsten Haitzler (The Rasterman)
> > wrote:
> >
> > > reducing # of enignes is simply trying to fit our
> > > work into
On Fri, 25 Mar 2011 15:29:03 +1000 David Seikel said:
> On Mon, 21 Mar 2011 08:48:06 +0900 Carsten Haitzler (The Rasterman)
> wrote:
>
> > reducing # of enignes is simply trying to fit our
> > work into our manpower and if every new engine feature requires you
> > have to read up 16 gfx api's a
On Mon, 21 Mar 2011 08:48:06 +0900 Carsten Haitzler (The Rasterman)
wrote:
> reducing # of enignes is simply trying to fit our
> work into our manpower and if every new engine feature requires you
> have to read up 16 gfx api's and implement it 16 times in so many
> engines... then we just don't
On Sun, 20 Mar 2011 22:34:16 -0300 Eduardo Felipe
said:
> On Sun, Mar 20, 2011 at 8:48 PM, Carsten Haitzler
> wrote:
> > On Sun, 20 Mar 2011 18:27:23 -0300 Eduardo Felipe
> > said:
> >
> >> On Sun, Mar 20, 2011 at 5:29 PM, Tom Hacohen wrote:
> >> > On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz
On Sun, Mar 20, 2011 at 8:48 PM, Carsten Haitzler wrote:
> On Sun, 20 Mar 2011 18:27:23 -0300 Eduardo Felipe
> said:
>
>> On Sun, Mar 20, 2011 at 5:29 PM, Tom Hacohen wrote:
>> > On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz wrote:
>> >
>> >> I was using directfb some years ago. It was a very f
Phew I dodged the list! ;)
On Sun, Mar 20, 2011 at 4:48 PM, Carsten Haitzler wrote:
> On Sun, 20 Mar 2011 18:27:23 -0300 Eduardo Felipe <
> eduardofelip...@gmail.com>
> said:
>
> > On Sun, Mar 20, 2011 at 5:29 PM, Tom Hacohen wrote:
> > > On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz
> wrote:
>
On Sun, 20 Mar 2011 18:27:23 -0300 Eduardo Felipe
said:
> On Sun, Mar 20, 2011 at 5:29 PM, Tom Hacohen wrote:
> > On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz wrote:
> >
> >> I was using directfb some years ago. It was a very fast way to display
> >> graphics without X in Linux. May be great f
On Sun, Mar 20, 2011 at 11:27 PM, Eduardo Felipe
wrote:
> I would like to be able to step up and maintain it, as I have written
> patches for it in the past, but I'm afraid that I don't understand the
> whole Evas codebase enough to be able to change the engine if a big
> backend change happens.
>
On Sun, Mar 20, 2011 at 5:29 PM, Tom Hacohen wrote:
> On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz wrote:
>
>> I was using directfb some years ago. It was a very fast way to display
>> graphics without X in Linux. May be great for embedded systems. Don't
>> you expect someone could need it? Or i
On Sun, 20 Mar 2011 20:54:56 +0100
Andreas Volz wrote:
> Am Sun, 20 Mar 2011 12:17:52 +0100 schrieb Cedric BAIL:
[ciach]
> > - directfb
>
I am waiting fo it :)
DKnoto.
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On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz wrote:
> I was using directfb some years ago. It was a very fast way to display
> graphics without X in Linux. May be great for embedded systems. Don't
> you expect someone could need it? Or is the engine not that good that
> it's usable?
>
If I reme
Am Sun, 20 Mar 2011 12:17:52 +0100 schrieb Cedric BAIL:
> Hi,
>
> This mail is all about reducing the list of engine that we do support
> in evas. First the list of engine that should be dead, because nobody
> did take care of them in the past year and because they are not worth
> the effort :
>
On Sun, 20 Mar 2011, Cedric BAIL wrote:
> Hi,
>
> This mail is all about reducing the list of engine that we do support
> in evas. First the list of engine that should be dead, because nobody
> did take care of them in the past year and because they are not worth
> the effort :
> - cairo
> - d
My opinion on the matter is known, I want them all dead.
On Sun, 2011-03-20 at 12:17 +0100, Cedric BAIL wrote:
> Hi,
>
> This mail is all about reducing the list of engine that we do support
> in evas. First the list of engine that should be dead, because nobody
> did take care of them in the pa
Hi,
This mail is all about reducing the list of engine that we do support
in evas. First the list of engine that should be dead, because nobody
did take care of them in the past year and because they are not worth
the effort :
- cairo
- directfb
- quartz
- qtopia
- xrender
- software 1
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