Re: [E-devel] XKB API in ecore_x

2011-02-19 Thread The Rasterman
On Thu, 10 Feb 2011 11:19:56 +0100 (CET) Vincent Torri said: > > Hey, > > I plan to add some XKB features in ecore_x. Wrapping XKB is not what I > plan to do. It's a huge work and I have no time for that. What I plan to > add is: > > * keyboard layout management (based on a work of Philipp

Re: [E-devel] XKB API in ecore_x

2011-02-10 Thread David Seikel
On Thu, 10 Feb 2011 12:52:56 +0200 Tom Hacohen wrote: > On Thu, 2011-02-10 at 20:45 +1000, David Seikel wrote: > > Would that include support for Dvorak keyboards? > > > > On the other hand, I'm about a third of the way through making a new > > microcontroller chip for my keyboard so I no longer

Re: [E-devel] XKB API in ecore_x

2011-02-10 Thread Tom Hacohen
On Thu, 2011-02-10 at 20:45 +1000, David Seikel wrote: > Would that include support for Dvorak keyboards? > > On the other hand, I'm about a third of the way through making a new > microcontroller chip for my keyboard so I no longer have to worry about > lack of Dvorak support. But, still, would

Re: [E-devel] XKB API in ecore_x

2011-02-10 Thread David Seikel
On Thu, 10 Feb 2011 11:19:56 +0100 (CET) Vincent Torri wrote: > I plan to add some XKB features in ecore_x. Wrapping XKB is not what > I plan to do. It's a huge work and I have no time for that. What I > plan to add is: > > * keyboard layout management (based on a work of Philippe Caseiro) Wo

[E-devel] XKB API in ecore_x

2011-02-10 Thread Vincent Torri
Hey, I plan to add some XKB features in ecore_x. Wrapping XKB is not what I plan to do. It's a huge work and I have no time for that. What I plan to add is: * keyboard layout management (based on a work of Philippe Caseiro) * keyboard key repeat related functions (not for my game) No prob