On Sun, 27 Nov 2016 12:57:50 +0100 Michał Butterweck <[email protected]>
said:

> Hi,
> 
> Firstly, hello to you all as I am a new here.
> 
> I would like to use Enlightenment in an engineering application with 3D view.
> I have manged to open the OpenGL ES with Evas. However, the ES version is
> a little constraining. So, is it possible to open a widged with „big” OpenGL
> (eg. GL >=3.3 core profile)?

no. evas_gl only supports gl-es. basically because we need to provide
portability. we can easily run opengl-es on top of opengl... but the other way
around is pretty insane. so if evas is built for glx+opengl the evas_gl api
still works (gles 1.1, 2.0 even 3.0 extensions on top of 2.0). so your app
works on ALL systems regardless of what gl drivers are supported.

it's all part of making apps portable and trying to cut down work for app devs
in having their apps port.

> For now, I see that on linux EvasGL runs just a OpenGL 4.5 Compatibility
> Profile and with little hack I managed to use it with official GL headers.
> However is an more clean way of doing it?
> 
> Best regards,
> Michal Butterweck
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-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [email protected]


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