Re: [E-devel] To be killed

2011-04-05 Thread Cedric BAIL
Here we go, On Mon, Apr 4, 2011 at 3:00 PM, Cedric BAIL wrote: > So now it's time to write the death note for some evas engine. > Tomorrow, I will remove : >   - cairo >   - quartz >   - qtopia >   - xrender > > All the other engine will remain alive for some time. DirectFB will > stay as long as

Re: [E-devel] To be killed

2011-04-04 Thread Cedric BAIL
Hi guys, So now it's time to write the death note for some evas engine. Tomorrow, I will remove : - cairo - quartz - qtopia - xrender All the other engine will remain alive for some time. DirectFB will stay as long as it compile/work and software 16 will stay as long as Windows CE req

Re: [E-devel] To be killed

2011-03-25 Thread David Seikel
On Fri, 25 Mar 2011 16:22:24 +0900 Carsten Haitzler (The Rasterman) wrote: > On Fri, 25 Mar 2011 15:29:03 +1000 David Seikel > said: > > > On Mon, 21 Mar 2011 08:48:06 +0900 Carsten Haitzler (The Rasterman) > > wrote: > > > > > reducing # of enignes is simply trying to fit our > > > work into

Re: [E-devel] To be killed

2011-03-25 Thread The Rasterman
On Fri, 25 Mar 2011 15:29:03 +1000 David Seikel said: > On Mon, 21 Mar 2011 08:48:06 +0900 Carsten Haitzler (The Rasterman) > wrote: > > > reducing # of enignes is simply trying to fit our > > work into our manpower and if every new engine feature requires you > > have to read up 16 gfx api's a

Re: [E-devel] To be killed

2011-03-24 Thread David Seikel
On Mon, 21 Mar 2011 08:48:06 +0900 Carsten Haitzler (The Rasterman) wrote: > reducing # of enignes is simply trying to fit our > work into our manpower and if every new engine feature requires you > have to read up 16 gfx api's and implement it 16 times in so many > engines... then we just don't

Re: [E-devel] To be killed

2011-03-20 Thread The Rasterman
On Sun, 20 Mar 2011 22:34:16 -0300 Eduardo Felipe said: > On Sun, Mar 20, 2011 at 8:48 PM, Carsten Haitzler > wrote: > > On Sun, 20 Mar 2011 18:27:23 -0300 Eduardo Felipe > > said: > > > >> On Sun, Mar 20, 2011 at 5:29 PM, Tom Hacohen wrote: > >> > On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz

Re: [E-devel] To be killed

2011-03-20 Thread Eduardo Felipe
On Sun, Mar 20, 2011 at 8:48 PM, Carsten Haitzler wrote: > On Sun, 20 Mar 2011 18:27:23 -0300 Eduardo Felipe > said: > >> On Sun, Mar 20, 2011 at 5:29 PM, Tom Hacohen wrote: >> > On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz wrote: >> > >> >> I was using directfb some years ago. It was a very f

Re: [E-devel] To be killed

2011-03-20 Thread Ian Caldwell
Phew I dodged the list! ;) On Sun, Mar 20, 2011 at 4:48 PM, Carsten Haitzler wrote: > On Sun, 20 Mar 2011 18:27:23 -0300 Eduardo Felipe < > eduardofelip...@gmail.com> > said: > > > On Sun, Mar 20, 2011 at 5:29 PM, Tom Hacohen wrote: > > > On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz > wrote: >

Re: [E-devel] To be killed

2011-03-20 Thread The Rasterman
On Sun, 20 Mar 2011 18:27:23 -0300 Eduardo Felipe said: > On Sun, Mar 20, 2011 at 5:29 PM, Tom Hacohen wrote: > > On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz wrote: > > > >> I was using directfb some years ago. It was a very fast way to display > >> graphics without X in Linux. May be great f

Re: [E-devel] To be killed

2011-03-20 Thread Tom Hacohen
On Sun, Mar 20, 2011 at 11:27 PM, Eduardo Felipe wrote: > I would like to be able to step up and maintain it, as I have written > patches for it in the past, but I'm afraid that I don't understand the > whole Evas codebase enough to be able to change the engine if a big > backend change happens. >

Re: [E-devel] To be killed

2011-03-20 Thread Eduardo Felipe
On Sun, Mar 20, 2011 at 5:29 PM, Tom Hacohen wrote: > On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz wrote: > >> I was using directfb some years ago. It was a very fast way to display >> graphics without X in Linux. May be great for embedded systems. Don't >> you expect someone could need it? Or i

Re: [E-devel] To be killed

2011-03-20 Thread Dariusz Knociński
On Sun, 20 Mar 2011 20:54:56 +0100 Andreas Volz wrote: > Am Sun, 20 Mar 2011 12:17:52 +0100 schrieb Cedric BAIL: [ciach] > > - directfb > I am waiting fo it :) DKnoto. pgpNjkETmSAXX.pgp Description: PGP signature --

Re: [E-devel] To be killed

2011-03-20 Thread Tom Hacohen
On Sun, Mar 20, 2011 at 9:54 PM, Andreas Volz wrote: > I was using directfb some years ago. It was a very fast way to display > graphics without X in Linux. May be great for embedded systems. Don't > you expect someone could need it? Or is the engine not that good that > it's usable? > If I reme

Re: [E-devel] To be killed

2011-03-20 Thread Andreas Volz
Am Sun, 20 Mar 2011 12:17:52 +0100 schrieb Cedric BAIL: > Hi, > > This mail is all about reducing the list of engine that we do support > in evas. First the list of engine that should be dead, because nobody > did take care of them in the past year and because they are not worth > the effort : >

Re: [E-devel] To be killed

2011-03-20 Thread Vincent Torri
On Sun, 20 Mar 2011, Cedric BAIL wrote: > Hi, > > This mail is all about reducing the list of engine that we do support > in evas. First the list of engine that should be dead, because nobody > did take care of them in the past year and because they are not worth > the effort : > - cairo > - d

Re: [E-devel] To be killed

2011-03-20 Thread Tom Hacohen
My opinion on the matter is known, I want them all dead. On Sun, 2011-03-20 at 12:17 +0100, Cedric BAIL wrote: > Hi, > > This mail is all about reducing the list of engine that we do support > in evas. First the list of engine that should be dead, because nobody > did take care of them in the pa