I'm forwarding the messages that Jose sent me because he seems to be
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Date: Fri, 23 Jun 2006 23:26:21 GMT
From: [EMAIL PROTECTED] [EMAIL PROTECTED]
To_: [EMAIL PROTECTED]
Cc: enlightenment-devel@lists.sourceforge.net
Subject:
I'm forwarding the messages that Jose sent me because he seems to be
detected as a spammer by the ML service.
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Date: Sat, 24 Jun 2006 00:40:32 GMT
From: [EMAIL PROTECTED] [EMAIL PROTECTED]
To_: [EMAIL PROTECTED]
Subject: Re: [E-devel] Evas and alpha premul color data
On Sat, 24 Jun 2006 00:40:32 GMT,
[EMAIL PROTECTED] [EMAIL PROTECTED] wrote :
Well, internally there are a *lot* of advantages --
Right now, for the blending functions to work 'well', with some
semblance of speed, when there's dst alpha.. and for the other
render ops besides blend,
I'm forwarding the messages that Jose sent me because he seems to be
detected as a spammer by the ML service.
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Date: Sat, 24 Jun 2006 07:10:42 GMT
From: [EMAIL PROTECTED] [EMAIL PROTECTED]
To_: [EMAIL PROTECTED]
Subject: Re: [E-devel] Evas and alpha premul color data
Sthithaprajna Garapaty wrote:
I merged your diff and stuck everything in cvs.
Other than that, please let me know if I left out anything important.
You left out some autofoo changes, mostly related to translation.. but
also some fixes to the theme build process..
See the attached diff.
Morten Nilsen wrote:
See the attached diff.
Here's one change I forgot to include..
--
Morten
:wq
Index: e_mod_main.c
===
RCS file: /var/cvs/e/e_modules/taskbar/e_mod_main.c,v
retrieving revision 1.4
diff -u -r1.4 e_mod_main.c
Hi Michael,
You can now use the Etk_Embed widget to have Etk's widgets in your evas
programs, but Etk is still dependant on X. It means that you can now
use Etk widgets in a framebuffer program, but since Etk is still linked
to X, you'll need to have X installed, even if it is not used :o
Next
Hi Sevcsik
It seems to be a bug of Edje, when a part has no state called default.
Just replace state1 to default and it should work.
But I don't know if it's a wanted behaviour or if it's actually a bug
of Edje. As a rule, to avoid this kind of bug, you should always call
the first state of a
On Sat, 24 Jun 2006 19:02:01 +0200
Simon TRENY [EMAIL PROTECTED] wrote:
Thank you very much! It works now.
Cheers
Sevcsik
Hi Sevcsik
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Hi Sevcsik
It seems to be a bug of Edje, when a part has
On Sat, 24 Jun 2006 19:02:01 +0200 Simon TRENY [EMAIL PROTECTED] babbled:
Hi Sevcsik
It seems to be a bug of Edje, when a part has no state called default.
Just replace state1 to default and it should work.
But I don't know if it's a wanted behaviour or if it's actually a bug
of Edje. As
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