Dear Hyoyoung.
Thanks for the revised patch.
I committed that with some changes below.
1) genlist.edc
- used '.' instead of '{ }' for one line property setting in edc.
rel1.to_y: elm.text;
rel2.to_y: elm.text;
2) test_genlist.c
- used elm_win_util_standard_add().
- used genlist-flip-mode instead
As discussed in irc, i modified and removed draggable in flip mode.
@@ -975,6 +975,8 @@ _mouse_move(void*data,
if (ady 0) ady = -dy;
minw /= 2;
minh /= 2;
+ if (it-flipped)
+ return;
if ((adx minw) || (ady minh))
{
it-dragging = EINA_TRUE;
What do
Thanks for your patch.
Everything is fine but I still see the floating item bug.
And if the item is on dragging, it should not be unrealized.
As far as I know, when an item is on dragging, unrealizing the item
will cause unexpected problems.
I don't remember what it is exactly.
So I politely
On Fri, Mar 2, 2012 at 7:39 PM, Daniel Juyung Seo seojuyu...@gmail.com wrote:
Thanks for your patch.
Everything is fine but I still see the floating item bug.
Could you tell me how to reproduce?
i tried several times but i can't see it
And if the item is on dragging, it should not be
First of all, thanks for detailed review
On Thu, Mar 1, 2012 at 3:01 PM, Daniel Juyung Seo seojuyu...@gmail.com wrote:
Thanks Hyoyoung, overall it looks good :)
I have some comments.
1. diff option
Create a diff with -x -up optoin.
It shows c function name for each changes.
This makes
Dear all.
I made a patch to introduce new genlist item mode.
Two public apis are added.
+EAPI void elm_genlist_item_flip_set(Elm_Object_Item *it, Eina_Bool flip);
+EAPI Eina_Bool elm_genlist_item_flip_get(Elm_Object_Item *it);
It provides on-the-flying item change. It works like that a new item
Const for param?
On Feb 29, 2012 9:19 PM, Hyoyoung Chang hyoyo...@gmail.com wrote:
Dear all.
I made a patch to introduce new genlist item mode.
Two public apis are added.
+EAPI void elm_genlist_item_flip_set(Elm_Object_Item *it, Eina_Bool flip);
+EAPI Eina_Bool