Re: [E-devel] Evas Evoak future changes

2006-09-15 Thread The Rasterman
On Fri, 8 Sep 2006 08:15:38 -0500 [EMAIL PROTECTED] babbled: On Fri, Sep 08, 2006 at 09:40:08AM +, [EMAIL PROTECTED] wrote: Now, unfortunately, this discussion came up at a time when people are busy with e17... in particular, the 'owner' of evas is especially so. So

Re: [E-devel] Evas Evoak future changes

2006-09-08 Thread [EMAIL PROTECTED]
Nathan writes: On 9/6/06, Jorge wrote: well i dont totally agree, i mean, i started this discussion with some ideas i would like to have implemented on evas, i guess jose thinks the same. so this thread is to actually THINK and WRITE what are the future goals of evas (that's

Re: [E-devel] Evas Evoak future changes

2006-09-08 Thread brian . mattern
On Fri, Sep 08, 2006 at 09:40:08AM +, [EMAIL PROTECTED] wrote: Now, unfortunately, this discussion came up at a time when people are busy with e17... in particular, the 'owner' of evas is especially so. So basically, either people proceed without him (with a 'branch' or

Re: [E-devel] Evas Evoak future changes

2006-09-06 Thread [EMAIL PROTECTED]
Jorge writes: I tell you what, let me look things over a bit during the weekend, and if you like you and maybe Jorge can do the same... maybe discuss it with others on the list who have some experience with evas/objects/engines and we can take it up again on Mon or Tues,

Re: [E-devel] Evas Evoak future changes

2006-09-06 Thread brian . mattern
On Wed, Sep 06, 2006 at 07:34:48AM +, [EMAIL PROTECTED] wrote: snip It's going to be just about impossible to do this any other way than with a separate CVS version to work with. A branch should work, right? To me the main issue is not really a 'technical' one pre se,

Re: [E-devel] Evas Evoak future changes

2006-09-06 Thread [EMAIL PROTECTED]
Brian writes: To me the main issue is not really a 'technical' one pre se, it's do people really want, and want to help with, such changes? Right now, I think the response you're going to get from most of us is: Wait until e17 is out the door. Evas may have issues, but, our

Re: [E-devel] Evas Evoak future changes

2006-09-06 Thread brian . mattern
On Wed, Sep 06, 2006 at 03:22:39PM +, [EMAIL PROTECTED] wrote: Brian writes: To me the main issue is not really a 'technical' one pre se, it's do people really want, and want to help with, such changes? Right now, I think the response you're going to get from most of

Re: [E-devel] Evas Evoak future changes

2006-09-06 Thread Jorge Luis Zapata Muga
On 9/6/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: On Wed, Sep 06, 2006 at 03:22:39PM +, [EMAIL PROTECTED] wrote: Brian writes: To me the main issue is not really a 'technical' one pre se, it's do people really want, and want to help with, such changes? Right

Re: [E-devel] Evas Evoak future changes

2006-09-06 Thread Jorge Luis Zapata Muga
On 9/6/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Jorge writes: I tell you what, let me look things over a bit during the weekend, and if you like you and maybe Jorge can do the same... maybe discuss it with others on the list who have some experience with

Re: [E-devel] Evas Evoak future changes

2006-09-06 Thread Michael Jennings
On Thursday, 07 September 2006, at 04:57:31 (+), [EMAIL PROTECTED] wrote: just make it clear that when I 'criticize' evas' this or that, and whatnot.. it's not to criticize Carsten's work on evas - not by any means. Criticism doesn't have to be negative; constructive criticism is always

Re: [E-devel] Evas Evoak future changes

2006-09-05 Thread Vincent Torri
indeed, a cvs dir to experiment with evas would be nice, maybe i can put it on proto? or in another branch Vincent - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with

Re: [E-devel] Evas Evoak future changes

2006-09-03 Thread Jorge Luis Zapata Muga
... This would be true on PC, but on embedded device you will really like the idea of using as much as possible the hardware. Preserving evas ability in this area is really something important in my opinion. indeed, but there's a problem. evas manages internally always ARGB data, so to

Re: [E-devel] Evas Evoak future changes

2006-09-01 Thread [EMAIL PROTECTED]
Jorge writes: ok! now i understand what you mean on the first place, i totally agree with you. in the current evas in order to make a new engine you have to define all the current engine functions or at least inherit the software engine (almost all engines do that),

Re: [E-devel] Evas Evoak future changes

2006-09-01 Thread Cedric BAIL
On Friday 01 September 2006 08:02, [EMAIL PROTECTED] wrote: Jorge writes: ... Many engines have some sort of native notion of a 'buffer' that one can get/put data to, which they can composite to a target surface.. eg. xrender has 'pictures', gl has at least

Re: [E-devel] Evas Evoak future changes

2006-09-01 Thread [EMAIL PROTECTED]
Cedric writes: Many engines have some sort of native notion of a 'buffer' that one can get/put data to, which they can composite to a target surface.. eg. xrender has 'pictures', gl has at least 'textures', etc.. and usually this compositing can be done with some

Re: [E-devel] Evas Evoak future changes

2006-08-31 Thread Jorge Luis Zapata Muga
On 8/30/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Jorge writes: So, the gfx parts of the engines (and some that are not directly gfx aspects) are really mostly a bunch of functions that apply to each object type, and some core functions that apply to all object types,

Re: [E-devel] Evas Evoak future changes

2006-08-30 Thread [EMAIL PROTECTED]
Jorge writes: So, the gfx parts of the engines (and some that are not directly gfx aspects) are really mostly a bunch of functions that apply to each object type, and some core functions that apply to all object types, and some that apply to display-target aspects. So, the

Re: [E-devel] Evas Evoak future changes

2006-08-29 Thread Jorge Luis Zapata Muga
On 8/24/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Jorge writes: snip But to export evas' internal structures, especially the engine funcs and such.. is really dangerous at this point in time, unless you're willing to freeze evas' capabilities, or just use this as a starting point

Re: [E-devel] Evas Evoak future changes

2006-08-24 Thread [EMAIL PROTECTED]
Jorge writes: 1. reorder the headers: every subsystem has its own header, no more one huge header (Evas.h, evas_private.h, evas_common.h). as the main idea of this is to allow objects, loaders/savers, engines to be able to build outside evas, we need a way to export internal API. So for

[E-devel] Evas Evoak future changes

2006-08-23 Thread Jorge Luis Zapata Muga
hi ppl, this are my ideas i actually have implemented in a local version of evas, i wont do a direct commit for everything i have, instead ill do small commits to actually allow raster to read the commits and for better understanding of what im doing. also evas has changed several things in the