On Tue, Sep 08, 2009 at 08:52:39PM -0300, Gustavo Sverzut Barbieri wrote:
- ultra-dirty hack to remove extra pointer. The hack bases on the
fact that we just use -last from the first node, that always have the
-prev == NULL. So we could have the first -prev == -last, but how
to know it's
On Tue, 8 Sep 2009 20:52:39 -0300 Gustavo Sverzut Barbieri
barbi...@profusion.mobi said:
you've already put my word in on this. i go the accounting way. 1. it is
consistent with eina_list. 2. can be extended beyond last and include count and
many other things. 3. doesn't change inlist struct size
On Thu, Sep 10, 2009 at 10:53:17AM +1000, Carsten Haitzler wrote:
On Tue, 8 Sep 2009 20:52:39 -0300 Gustavo Sverzut Barbieri
barbi...@profusion.mobi said:
you've already put my word in on this. i go the accounting way. 1. it is
consistent with eina_list. 2. can be extended beyond last and
On Thu, 10 Sep 2009 11:19:53 +1000 Simon Horman ho...@verge.net.au said:
On Thu, Sep 10, 2009 at 10:53:17AM +1000, Carsten Haitzler wrote:
On Tue, 8 Sep 2009 20:52:39 -0300 Gustavo Sverzut Barbieri
barbi...@profusion.mobi said:
you've already put my word in on this. i go the accounting
On Thu, 10 Sep 2009 10:53:17 +1000 Carsten Haitzler (The Rasterman)
ras...@rasterman.com wrote:
i've sen this game played before (using high order bits) and then it
com crashing down on peoples heads when suddenly those used bits
become relevant.
Microsoft BASIC for the Amiga I'll bet. lol
On Thu, 10 Sep 2009 14:02:19 +1000 David Seikel onef...@gmail.com said:
On Thu, 10 Sep 2009 10:53:17 +1000 Carsten Haitzler (The Rasterman)
ras...@rasterman.com wrote:
i've sen this game played before (using high order bits) and then it
com crashing down on peoples heads when suddenly
Hello all, but specially Cedric and Jorge as one of you did initial
eina_inlist and we're about to release eina as 1.0 so we need to know
if things need/could be changed to improve things before that.
Today eina_inlist does not keep an accounting member as its eina_list
counterpart, instead it
On Tue, Sep 8, 2009 at 6:52 PM, Gustavo Sverzut
Barbieribarbi...@profusion.mobi wrote:
Hello all, but specially Cedric and Jorge as one of you did initial
eina_inlist and we're about to release eina as 1.0 so we need to know
if things need/could be changed to improve things before that.
Today