On Fri, 03 Dec 2010 20:46:25 +0100 Mister Olli
said:
>
>
> On Fri, 2010-12-03 at 12:44 +0100, Cedric BAIL wrote:
> > On Fri, Dec 3, 2010 at 12:17 PM, Karl Sinn wrote:
> > > Am Freitag, 3. Dezember 2010, 11:47:46 schrieb Cedric BAIL:
> > >> On Fri, Dec 3, 2010 at 10:39 AM, Karl Sinn wrote:
> >
On Fri, 2010-12-03 at 12:44 +0100, Cedric BAIL wrote:
> On Fri, Dec 3, 2010 at 12:17 PM, Karl Sinn wrote:
> > Am Freitag, 3. Dezember 2010, 11:47:46 schrieb Cedric BAIL:
> >> On Fri, Dec 3, 2010 at 10:39 AM, Karl Sinn wrote:
> >> > I'm just compiling E17 again :) and I go through the logs. I sa
On Fri, 3 Dec 2010 14:06:02 +0100 Karl Sinn said:
> Am Freitag, 3. Dezember 2010, 13:59:57 schrieb Cedric BAIL:
> > On Fri, Dec 3, 2010 at 1:54 PM, Karl Sinn wrote:
> > >> >> With that hardware, only the software X11 one will be usefull. That
> > >> >> all what you need.
> > >> >
> > >> > so th
Am Freitag, 3. Dezember 2010, 13:59:57 schrieb Cedric BAIL:
> On Fri, Dec 3, 2010 at 1:54 PM, Karl Sinn wrote:
> >> >> With that hardware, only the software X11 one will be usefull. That
> >> >> all what you need.
> >> >
> >> > so the others are all hardware dependent?
> >>
> >> Depends :-) Some
On Fri, Dec 3, 2010 at 1:54 PM, Karl Sinn wrote:
>> >> With that hardware, only the software X11 one will be usefull. That
>> >> all what you need.
>> >
>> > so the others are all hardware dependent?
>>
>> Depends :-) Some are, like OpenGL, some are not like SDL or DirectFB.
>> But if you don't kn
> >> With that hardware, only the software X11 one will be usefull. That
> >> all what you need.
> >
> > so the others are all hardware dependent?
>
> Depends :-) Some are, like OpenGL, some are not like SDL or DirectFB.
> But if you don't know what it is and why you will need them, in that
> cas
On Fri, Dec 3, 2010 at 12:17 PM, Karl Sinn wrote:
> Am Freitag, 3. Dezember 2010, 11:47:46 schrieb Cedric BAIL:
>> On Fri, Dec 3, 2010 at 10:39 AM, Karl Sinn wrote:
>> > I'm just compiling E17 again :) and I go through the logs. I saw that
>> > there are many rendering backends which are possible
Am Freitag, 3. Dezember 2010, 11:47:46 schrieb Cedric BAIL:
> Hi,
>
> On Fri, Dec 3, 2010 at 10:39 AM, Karl Sinn wrote:
> > I'm just compiling E17 again :) and I go through the logs. I saw that
> > there are many rendering backends which are possible, but besides one
> > they are all "no".
> >
>
Hi,
On Fri, Dec 3, 2010 at 10:39 AM, Karl Sinn wrote:
> I'm just compiling E17 again :) and I go through the logs. I saw that there
> are many rendering backends which are possible, but besides one they are all
> "no".
>
> Do I need additional stuff installed for the others?
> Which one would be
Hi,
I'm just compiling E17 again :) and I go through the logs. I saw that there
are many rendering backends which are possible, but besides one they are all
"no".
Do I need additional stuff installed for the others?
Which one would be "the best" for me?
I use eeePC R101 with openSUSE 11.2
tha
10 matches
Mail list logo