On Sun, 20 Mar 2011 11:44:36 +0900 Carsten Haitzler (The Rasterman)
said:
small correction. the sony x505 i mentioned was using the... basic vesa
driver.. with shadowfb on. which of course added yet more overhead and copies.
as a compositor effectively acts as a shadowfb anyway there is no point,
On Sun, 20 Mar 2011 13:00:14 +1100 Jochen Schröder said:
well software compositing involves readback from video memory - copying with
the cpu back to mem in the compositor, rendering there, then writing that all
back to video memory after compositing. it will suffer unless you have
mountains of b
On Sat, 19 Mar 2011 09:26:46 -0500 Jeff Hoogland said:
you're going to have t detail exactly what is going on. is the compositor slow?
is moving and resizing windows slow? is it all apps that are slow at drawing or
just opengl apps? i have seen sometimes the nvidia driver after enough e
restarts
2011/3/20 Jochen Schröder :
> This discussion actually reminds of something I have been meaning to
> report for quite a while. I have a desktop system with a low end radeon
> card, and a laptop with integrated intel card. On both systems I'm using
> software engine for composite, because it's signi
This discussion actually reminds of something I have been meaning to
report for quite a while. I have a desktop system with a low end radeon
card, and a laptop with integrated intel card. On both systems I'm using
software engine for composite, because it's significantly faster than
GL, however
I added those arguments to my xorg.conf successfully and still no dice - e
compositing and my 3d games run like a slide show. I have an nvidia 260m gtx
that handles all other compositing managers without issue. I've got the
latest beta nvidia drivers installed (270.xx). and I tried other versions
w
On Sat, 19 Mar 2011 17:31:04 +0800 P Purkayastha said:
> It seems to depend on the type of nvidia card you have. I had a T61 with
> nvidia card NVS140m with 128M video ram. Composite would be decently fast
> for a while, but gradually get very slow after a couple of hours. The
> slow-down could b
It seems to depend on the type of nvidia card you have. I had a T61 with
nvidia card NVS140m with 128M video ram. Composite would be decently fast
for a while, but gradually get very slow after a couple of hours. The
slow-down could be hastened if I dared to run any video via vdpau, or
restart e. e
On Sat, 19 Mar 2011 00:56:40 -0500 Jeff Hoogland said:
Section "Device"
... nb - not NEEDED for it to work well. it should be smooth etc. regardless.
is so on all my nvidia systems. smooth on intel 945gm too.
> Under what section? Tried a few of them now and each time it fails to start
> my xo
Under what section? Tried a few of them now and each time it fails to start
my xorg properly >.<
~Jeff Hoogland
On Sat, Mar 19, 2011 at 12:25 AM, batden wrote:
> Le vendredi 18 mars 2011 à 23:45 -0500, Jeff Hoogland a écrit :
> > I'm using nvidia's closed source driver. Checking texture from pi
Le vendredi 18 mars 2011 à 23:45 -0500, Jeff Hoogland a écrit :
> I'm using nvidia's closed source driver. Checking texture from pixmap didn't
> change anything really - where do I find those other three settings you list
> there?
>
> ~Jeff Hoogland
>
> On Fri, Mar 18, 2011 at 10:25 PM, Carsten H
I'm using nvidia's closed source driver. Checking texture from pixmap didn't
change anything really - where do I find those other three settings you list
there?
~Jeff Hoogland
On Fri, Mar 18, 2011 at 10:25 PM, Carsten Haitzler wrote:
> On Fri, 18 Mar 2011 18:44:54 -0500 Jeff Hoogland
> said:
>
On Fri, 18 Mar 2011 18:44:54 -0500 Jeff Hoogland said:
> Howdy There,
>
> So I finally got Evas/Ecore to build with OpenGL support - so my compositing
> is now running in OpenGL mode (instead of software) and much to my dismay
> everything still runs horridly slow on my nvidia graphics card!
> E
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