Hey guys,
I wanted to chime in on the discussion about Error.stack standardization.
For my lil' game engine (http://lycheejs.org) I tried a couple things
out how a custom Debugger (for a binary WebSocket protocol) can be
implemented properly. I need to write an own debugger, because I'm using
Hi,
A re-ping on this issue. Probably the relevant people were distracted
by TC39 last week.
On Tue 08 Apr 2014 14:47, Andy Wingo wi...@igalia.com writes:
Hello,
The current ES6 draft seems to specify that if a running generator
throws an exception, that its state moves to completed. It
## Revisiting: Generator Issues
(Jafar Husain)
[...]
JH: The crucial problem: the iterator claims to be an iterable and it's not.
...If async generators return Iterables, not Iterators.
WH: How
JH: If I accept an iterable and invoke `@@iterator`, I would expect to get a
fresh iterator
yes, It's on my get back to soon list...
Allen
On Apr 14, 2014, at 12:36 AM, Andy Wingo wrote:
Hi,
A re-ping on this issue. Probably the relevant people were distracted
by TC39 last week.
On Tue 08 Apr 2014 14:47, Andy Wingo wi...@igalia.com writes:
Hello,
The current ES6 draft
On Tue Apr 15 2014 at 10:27:23 AM, Rick Waldron waldron.r...@gmail.com
wrote:
## Decorators for ES7
(Yehuda Katz)
Slides: (need slides)
YK: Presenting aspects of common use cases not yet covered by ES6 `class`.
Knockout.js example (compute the value of a property)
WH: Do you want to
On Apr 15, 2014, at 8:24 AM, Andreas Rossberg wrote:
Proposal:
- for...of always assume generator creation
- for...of alwayss terminates generator function
Lost in cross talk...
NM: If you know that iterable creates a fresh iterator, it's very reasonable
to close it every
+1 from me. I thought through the issue and your proposal seems to make
sense.
--scott
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-Original Message-
From: Erik Arvidsson [mailto:erik.arvids...@gmail.com]
Sent: Tuesday, April 15, 2014 8:38 AM
To: waldron.r...@gmail.com; es-discuss@mozilla.org; Yehuda Katz
Cc: Ron Buckton
Subject: Decorators vs Annotations (was April 10 2014 Meeting Notes)
On Tue Apr 15 2014
It woulds also be good to create a bugs.ecmascript.org ticket for this. That
will ensure it doesn't get lost
Allen
On Apr 15, 2014, at 8:25 AM, Allen Wirfs-Brock wrote:
yes, It's on my get back to soon list...
Allen
On Apr 14, 2014, at 12:36 AM, Andy Wingo wrote:
Hi,
A re-ping on
On Tue, Apr 8, 2014 at 7:47 AM, Andy Wingo wi...@igalia.com wrote:
iter.next() // = { value: undefined, done: true }
I find this very strange. I would have expected an exception of the
kind generator is already running, as indeed we entered the running
state but never moved out of that
Given that we now expose realms to JavaScript, fixing this mismatch
between HTML and JavaScript seems somewhat more important (although
really, HTML explicitly overriding JavaScript should be a big warning
sign): https://bugs.ecmascript.org/show_bug.cgi?id=1898 Otherwise, the
Realm API cannot
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