RE: Understanding Generic Functions
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of John Resig Sent: 15. november 2007 02:27 Generic functions are used like this: generic function a(b); generic function a(b:int){} generic function a(b:string){} Yes. Generics offer a point upon which future functions can be bound, like for operator overloading: class Foo!{} generic intrinsic function +(a:string, b:Foo){} generic intrinsic function +(a:Foo, b:string){} generic intrinsic function +(a:Foo, b:Foo){} Yes. So that's all well-and-good. Now, where I making an assumption is that it's not possible to do the following: generic function a(b); generic function a(b:int){} generic function a(b:string){} generic function a(b,c); generic function a(b:string, c:int){} An early proposal had this. It became complicated. See below. also, it's not clear if you can use generics for constructors - so I'm assuming that that's also not possible: class Foo { generic function Foo(b); generic function Foo(b:int){} generic function Foo(b:string){} } At the moment that is true, but there's no reason I'm aware of why that restriction can't be lifted, apart from issues of having to use the settings (the initializer list preceding the body) for nullable fields; allowances could presumably be made if the use cases were strong. Ok - with all of that assumed, I am seriously struggling to think of a real-world use case for generics beyond the compelling operator overloading example. Generic functions can be useful for adding type-dispatched functionality after the fact without creating facades/wrappers. The visitor pattern is one example that's repeated in the literature. I circulated a JSON approach recently based on generic functions, along these lines: generic function toJSON(x); generic function toJSON(x:Object) { for ( let n in obj ) if (obj.hasOwnProperty(n)) serialize(n, toJSON(obj[n])) } generic function toJSON(x:string) { ... } The key here is that the protocol for JSON conversion is defined outside the object, not inside the object, which can be a real advantage if you're hooking up to somebody else's code that you don't want to edit. If you are happy in a class-based OO world and you control all your source code, you'll probably have limited use for generic functions, just like you'll have limited use for structural types. These features speak to different use cases having to do with evolutionary programming. (I'm working on a tutorial, which will probably not be finished this week). Assuming that I wanted to continue to try to do method overloading, it sounds like the de-facto solution is to just use the rest arguments to figure out what I want. This is not an acceptable solution. I lose virtually all of the benefits that I had of doing type annotations in the first place if I can't actually use them on overloaded functions. What you mean is, you want parameter lists of different lengths on the generic methods. For example, I've been pouring through my JavaScript library (jQuery) looking for ways in which ES4 could be of benefit. I immediately looked to using (what I thought was) method overloading to ease some of the severe complexity of the library. We do overloading on virtually every single method: Thus, if there was no form of method overloading included in ES4, then jQuery would receive significantly less, tangible, benefit from these updates. To give a couple, crude, examples: function attr(name : string) : string { // get attribute value } function attr(name : string, value : (string,int)) : jQuery { // set an attribute value, return a jQuery object } function removeEvent() : jQuery { // Remove all events for each ( var type in types ) removeEvent( type ); } function removeEvent(type : string) : jQuery { // Remove all events of a specific type for each ( var fn in events[type] ) removeEvent( type, fn ); } function removeEvent(type : string, fn: Callable) : jQuery { // Remove the event handler bound to a type } Additionally, I've been working on building a DOM implementation to sit on top of the ES4 RI, but have hit some walls, especially with constructors. Thankfully, private/protected/etc. constructors will be implemented at some point (I'm looking forward to it) but I was kind of expecting the ability to do multiple constructors - and even the ability to mix private/protected/public constructors, for example: class Foo { private function Foo(){ // Do initialization stuff } function Foo(name : string) { this(); this.name = name; } } I'm simply most concerned about getting a useful version of method overloading and constructor overloading. I'd love to find out that I could use generics to achieve this, but I just don't have a way of determining that right now. As I wrote above, an early
RE: generic function with structural types questions
It's a spec issue. --lars -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yuh-Ruey Chen Sent: 15. november 2007 01:53 To: Lars T Hansen Cc: es4-discuss Subject: Re: generic function with structural types questions By fixed, do you mean an RI bug or a spec issue? If it's just an RI bug, can you tell me what those exprs are supposed to evaluate to? -Yuh-Ruey Chen Lars T Hansen wrote: At present, generic functions do not discriminate on structural types. This probably needs to be fixed, but I've not looked into it. --lars On 11/12/07, Yuh-Ruey Chen [EMAIL PROTECTED] wrote: Given the following definitions: class C {var p: int}; type S1 = {p: int}; type S2 = {p: int, p2: double}; generic function foo(x); generic function foo(x: *) 0 generic function foo(x: C) 1 generic function foo(x: S1) 2 generic function foo(x: S2) 3 generic function foo(x: like S1) 4 generic function foo(x: like S2) 5 var o1: C = new C(); var o2: S1 = {p: 10}; var o3: S2 = {p: 10, p2: 3.14}; var o4 = {p: 10}; var o5 = {p: 10, p2: 3.14}; var o6 = {p: 10, p2: 3.14, p3: hi}; What do the following exprs evaluate to? foo(o1); foo(o2); foo(o3); foo(o4); foo(o5); foo(o6); Also, I know that S1 : Object, but is S2 : S1? I've looked at http://wiki.ecmascript.org/doku.php?id=clarification:type_system and it's not clear to me. Is it still true that C : S1? -Yuh-Ruey Chen ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss
RE: Understanding Generic Functions
-Original Message- From: P T Withington [mailto:[EMAIL PROTECTED] On Behalf Of P T Withington Sent: 15. november 2007 14:02 To: Lars Hansen Cc: John Resig; es4-discuss Subject: Re: Understanding Generic Functions On 2007-11-15, at 02:52 EST, Lars Hansen wrote: [...] Generic functions can be useful for adding type-dispatched functionality after the fact without creating facades/wrappers. My view is that generic functions recognize that any function with more than one class parameter can't logically belong to any particular class. They allow behaviors between classes to be described logically, rather than being artificially attached to one of the classes of their parameters. Right, the binary method problem (even for larger values of binary). Hey, can I say something like: generic function get a (this: Foo) ? Not at the moment, but this came up briefly the other day, I forget if it was on this list or elsewhere, that maybe there is a global generic function meta::get (just like there is a global intrinsic::+), and if property lookup fails in an object the dispatch would go through that function. No decision on that (not even a ticket). This discussion highlights the fact that generic functions sometimes feel a little bolted on, because there are already class protocols that do part of what generic functions do. We're really not trying to do a MOP for ES4, it's just that once we have generic function it's so easy to be tempted. Just a little tweak here. [...] IMO we have a couple of options: * remove generic functions from ES4 because they are too limited. Operator overloading goes away, too. * accept them as they are, recognizing that they are future-proof and that they can be extended in later editions of the language (as we've done for type parameterization) * try to extend them with insta Is my mail client broken, or did you hit send too soon? The former, probably. The last bullet (and the end of the message) was: * try to extend them with instance methods, constructor methods, variable-length parameter lists without going over the complexity budget (I'm adding this pointless sentence here in case the bug in your mail reader has to do with signature removal being thrown off by the bullet starting the line above, or something silly like that.) --lars ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss
Re: like and is like
Thanks. A bit more formal than was expecting, but I think it contains what I'm looking for. Peter On Nov 14, 2007 3:36 PM, Brendan Eich [EMAIL PROTECTED] wrote: On Nov 14, 2007, at 11:40 AM, Peter Hall wrote: After searching through the wiki and ecmascript.org site, I still can't see any formal or informal explanation of how like and is like work, except in passing, and not with precision. Does this information exist somewhere? Sure, like totally! See in http://wiki.ecmascript.org/doku.php? id=resources:resourcess=valleyscript (note search term on that URL): http://www.soe.ucsc.edu/~cormac/papers/valleyscript.pdf /be ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss
Re: Close review of Language Overview whitepaper
Various interested parties favored something like the json2.js API already, and I think everyone will rally round it and beat on it, to make sure it has the right usability and knobs. I'm hopeful. +1 from me. One request: When a filter function is provided to JSON.parse, I would like the filter to be called with |this| defined to be the root object that is being created by the parsed JSON text. Having a reference to the created root object can be useful for some forms of filters such as reference resolvers. The problem in general is that Bob's classes and Alice's classes were written without anticipating Carol's combination of the two, but Carol cannot use MI. Nor can she provide objects that match structural types. She has to inherit from both Bob's and Alice's classes. Was multiple inheritance discussed for inclusion in ES4? I am aware of the general arguments against it, but I was wondering if had been considered or if there are technical aspects of ES4 that preclude it. Does this clear things up? Yes, that certainly helps me to understand the rationale. Thanks for being so willing to answer questions about ES4 issues. Kris ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss
Re: Close review of Language Overview whitepaper
On Nov 15, 2007, at 9:17 AM, Kris Zyp wrote: +1 from me. One request: When a filter function is provided to JSON.parse, I would like the filter to be called with |this| defined to be the root object that is being created by the parsed JSON text. Having a reference to the created root object can be useful for some forms of filters such as reference resolvers. Interesting -- a short example would help sell this, I bet. The problem in general is that Bob's classes and Alice's classes were written without anticipating Carol's combination of the two, but Carol cannot use MI. Nor can she provide objects that match structural types. She has to inherit from both Bob's and Alice's classes. Was multiple inheritance discussed for inclusion in ES4? I am aware of the general arguments against it, but I was wondering if had been considered or if there are technical aspects of ES4 that preclude it. We passed over MI without any regrets, for the general reasons you give. Also, even with MI, classes are not as flexible as structural types, as I've pointed out. They're different beasts, with different as well as some overlapping use-cases from structural types. Does this clear things up? Yes, that certainly helps me to understand the rationale. Thanks for being so willing to answer questions about ES4 issues. No problem. /be ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss
Re: Close review of Language Overview whitepaper
On Nov 14, 2007, at 5:34 PM, Brendan Eich wrote: On Nov 14, 2007, at 2:03 PM, Maciej Stachowiak wrote: Conversions: In addition, any value in the language converts to a member of AnyBoolean, but the conversions specified are all to the more specific boolean type, so perhaps it should be expressed that way to avoid confusion. I thought this too, when reviewing this section. I think this is an open issue, but I can't find a ticket for it. Found thanks to Lars: http://bugs.ecmascript.org/ticket/246 /be ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss
Re: Close review of Language Overview whitepaper
On Nov 14, 2007, at 11:56 PM, Brendan Eich wrote: Modula 3 had branding for making nominal types from structural types, but going the other way, unbranding a nominal type to get a structural type, has no precedent I know of, Shaver pointed to generic metaprogramming using C++ templates, which is close -- but of course the C++ static type system must make sense of everything before runtime, and you can't forge an instance of a C+ + class. Important safety tip! /be ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss
Dylan 'nullable' types [Was: Close review of Language Overview whitepaper]
On 2007-11-14, at 19:22 EST, Graydon Hoare wrote: (As far as I can tell -- not being a dylan hacker -- dylan doesn't even go as far as having a global sentinel type like nil) The Dylan equivalent of a nullable type is a union of your type with a singleton that acts as the sentinel. Most often a singleton of the boolean false value is used. So there is a macro `false-or(type)` that expands to `type-union(type, singleton(#f))`. This works for any type other than a nullable boolean. Because any value other than #f coerces to true in a boolean context, #f is very similar to nil. I've never known anyone to need a nullable boolean. (Although I have seen whacky es3 code that uses true/false/null as a sloppy 3-valued enumeration -- with attended bug reports when null is passed expecting it to behave like false.) I must say, coming from Dylan, es3's undefined _and_ null seem like overkill... but we're stuck with them now! ___ Es4-discuss mailing list Es4-discuss@mozilla.org https://mail.mozilla.org/listinfo/es4-discuss
Re: Close review of Language Overview whitepaper
On 14/11/2007, Maciej Stachowiak [EMAIL PROTECTED] wrote: Section III. Syntax: The new non-contextual keywords, and the resulting need to specify dialect out of band, are a problem. I'll have more to say about compatibility under separate cover. The model with version and e4x arguments in the Content-Type for changing JS parsing has been used by moz already. Can we hear their experience with regard to this compatibility problem? Generally I think opt-in versioning such as this is the best you can get for compatibility. Perhaps it would be wise to have a method that is not external to the script as well, though, but I fail to see how that could work compatibly in current ES3 only implementations. - The RegExp change - is this really a bug fix? It's likely that this is not a big compatibility issue (Safari's ES3 implementation had things the proposed ES4 way for some time) but I think ES3's approach may be more performance and generating a new object every time does not seem especially helpful. It's a SpiderMonkey+ES3 fix, as I recall. The main problem with the ES3 spec is that developers don't expect lastIndex to persist when they evaluate the literal a second time, but also other mutable properties. Real world code breaks because of this. Is there any significant implementation that anyone would claim is 100% free of ECMAScript 3 compliance bugs? I don't even think you would get 100% compliance if you counted all engines taken together - I think there's issues where no engine really gets it right, or for that matter can afford to get it right. At least, no browser hosted engine. Section IV. Classes: If any of the new type system is worthwhile, surely this is. The impedance mismatch between the class model used by most OO languages and by specifications like the DOM, and ES3's prototype model, is needlessly confusing to authors. So I approve of adding classes in a reasonable and tasteful way. somewhat offtopic For compatibility reasons with the ES3 bindings for the DOM, I think the train has already left with regards crafting the DOM bindings fully into the ES4 model. The way the ES bindings work is incompatible with both ES3 prototype object hierarchies and ES4 classes/interfaces. In particular we have multiple parallel interfaces, each of which developers expect to be an object inherited from using the prototype scheme. The bindings are incompatible with regards to ES4 interfaces and classes in that ES4 interfaces from what I understand don't carry implementation, aren't runtime objects nor can they present prototype objects (obviously, since they aren't runtime objects). I can only see two ways to solve this problem: - Add a multiple inheritance scheme to ES4 that works on the prototype delegation system as well as the nominal type system, solving the diamond problem*. -- Severely complicating the object system. - Remove these multiple parallel interfaces being exposed as run time objects from the ES bindings, allowing a single inheritance hierarchy to be formed from implementing them using ES4 interfaces. -- Making a conformant DOM.next implementation not be a conformant DOM.current implementation. * A good resolution mechanism solving the diamond problem can be found in Python and was borrowed by Perl 6, IIRC. /somewhat offtopic Literals: - I am surprised to see a decimal type (a type that is not directly supported in current mainstream hardware) even though generally popular types like single-precision IEEE floating point and 64 bit integers are not present. I guess it directly addresses one large real world problem - that fifths are inexactly represented in doubles, and there is a large demand for reliable number handling of decimal values for amongst other things money and measurements. I doubt the demand for single floats or 64-bit integers is even close to as large as the demand for accurate handling of common real world values like money. Section V. Record and array types: Structural types are confusingly similar to yet different from classes. Mostly they offer a subset of class functionality (though reading ahead I did see a few features limited to them). They do allow for orthogonal type ideas, and I think many ES3 developers will be more comfortable with structural types than with classes and interfaces, because they can add contracts without changing their coding style. Replacing code written for the ES3 system of using closures for privacy and prototypes for inheritance with code written for the ES4 classical inheritance system will require considerably more rethinking one's implementation. Also, already having prototype-based objects and class-based objects it seems excessive to add yet a third way. I recommend removing them and adding any features that are sorely missed as a result to classes. Well, structural types doesn't really affect the object types, do they? AIUI structural types are part of the contract system, not the inheritance