RE: The Totally Blind Zombie Homunculus Room

2006-12-04 Thread Stathis Papaioannou


Tom Caylor writes:

> Mark Peaty wrote:
> > Nice try Colin!  :-)
> > and very thought provoking, as are all the contributions of yours which
> > I have read on various  discussion groups.
> >
> > Here though I think your assumptions are driving your conclusions and
> > you beg some of the questions you seem to be assuming that you are
> > answering.
> > I don't see this as either a sin or a crime, so long as it is
> > acknowledged. This is because I assert that we MUST assert what we
> > believe about the world, because if we didn't we couldn't function at
> > all or, alternatively, neither self nor other could honestly infer that
> > we did believe anything about the world; it would just be a form of
> > dreaming.
> >
> 
> Amen!  In the true spirit of the Everything list, I believe.  I am not
> content with dreaming all week.  One way or another we must face our
> given unprovable beliefs (as Bruno defines faith), and then our eyes
> are opened to the further truth.  and then, even Godel believed in
> an ultimate truth.  But that may be too difficult for some to swallow,
> that all truth is ultimately based on ultimate truth, not just logic.
> But the first part of the journey is often taken just concentrating on
> the road.

A problem arises when "reality" and the "dream" may be one and the same. 
If I wonder whether something is real, I am wondering whether it is as real 
as this table in front of me. The table is the gold standard. Now, if it turns  
out that both the table and gold are actually made of fluff, that will be very 
interesting but it won't change my definition of or attitude towards the only 
reality I have ever known. 

Stathis Papaioannou
_
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Re: The Totally Blind Zombie Homunculus Room

2006-12-04 Thread Tom Caylor

Mark Peaty wrote:
> Nice try Colin!  :-)
> and very thought provoking, as are all the contributions of yours which
> I have read on various  discussion groups.
>
> Here though I think your assumptions are driving your conclusions and
> you beg some of the questions you seem to be assuming that you are
> answering.
> I don't see this as either a sin or a crime, so long as it is
> acknowledged. This is because I assert that we MUST assert what we
> believe about the world, because if we didn't we couldn't function at
> all or, alternatively, neither self nor other could honestly infer that
> we did believe anything about the world; it would just be a form of
> dreaming.
>

Amen!  In the true spirit of the Everything list, I believe.  I am not
content with dreaming all week.  One way or another we must face our
given unprovable beliefs (as Bruno defines faith), and then our eyes
are opened to the further truth.  and then, even Godel believed in
an ultimate truth.  But that may be too difficult for some to swallow,
that all truth is ultimately based on ultimate truth, not just logic.
But the first part of the journey is often taken just concentrating on
the road.

Tom


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Re: The Totally Blind Zombie Homunculus Room

2006-12-04 Thread Mark Peaty

Nice try Colin!  :-)
and very thought provoking, as are all the contributions of yours which 
I have read on various  discussion groups.

Here though I think your assumptions are driving your conclusions and 
you beg some of the questions you seem to be assuming that you are 
answering.
I don't see this as either a sin or a crime, so long as it is 
acknowledged. This is because I assert that we MUST assert what we 
believe about the world, because if we didn't we couldn't function at 
all or, alternatively, neither self nor other could honestly infer that 
we did believe anything about the world; it would just be a form of 
dreaming.

 From what you write it is not at all clear what 'Marvin' really is 
although I suspect he comes from the same cell line as Professor Mary of 
'black and white' fame. [Although perhaps that should be 'cell block' 
... yes? :-]

By calling Marvin 'human' you muddy the waters I think: the ghost slips 
into the 'machine' unnoticed.

I see several issues:

* Marvin develops 'models' as algorithmic summaries of all the
  patterns of changes in the displays and presumably these include
  optimal patterns for button pushing also because his 'human
  sensory emulation' room also includes emulations of damage warning
  devices [pain] and homoeostatic normalisation warnings [hunger,
  thirst, bladder-full, etc.] and these models have handy summary
  labels [afferent] and short cut keys [efferent] -
  o because effectiveness and economy of effort are
intrinsically rewarding and are prerequisites for the
achievement of Marvin's scientific aims;
* Marvin's models of the 'not-room' come to embody a pronounced
  distinction between patterns of correlations best labelled as
  'flexible unity which is extension of the buttons' versus 'bundled
  large scale unity of many surprising things which is yet diverse
  and distant' -
  o because, if the information of the input displays and the
effect of the buttons both truly emulate information
entering and leaving the human brain case, there are
correlations between sight and sound of self-body, touch
sense of skin and tongue on the one hand and proprioceptive
sensing on the other which endow self-body information with
distinct and persistent identity which is profoundly
contrasted with non-self-body world information;
* AND you are being unfair to '1Z', as a result of you begging the
  question of the nature of phenomenal C rather than him being
  thoughtless.

  What you show in this tale of Marvin's room is that OUR phenomenal 
experience is the outcome of consistency and persistence; 'habit' in 
other words. This is shown in Marvin's case because, once 'the model has 
stabilised', the invariance embodied by and within it has the same 
dependability as the inner shape, colours and textures of 'the room'. If 
Marvin is truly like the rest of us, apart from the rigours of his 
particular fate, then his interactions with 'the model' will become to 
him like extensions of his mind and body. He will become an homunculus, 
forgotten within his greater self!

I like this story because it brings out the interdependence of sameness 
and habit on the one hand and novelty and exploration on the other. As I 
have asserted many times before, the most succinct explanation of 
phenomenal experience is that it is what it is like to be the updating 
of the model of self in the world [UMSITW].
IOW the incorporation of novelty into our sets of tested beliefs.

This is how I relate to your assertion that the ability to do science is 
the true indicator of consciousness.
 
Regards
Mark Peaty  CDES
[EMAIL PROTECTED]
http://www.arach.net.au/~mpeaty/
 


Colin Geoffrey Hales wrote:
> This discussion is a hybrid of a number of very famous thought
> experiments. Unlike those thought experiments, however, this experiment is
> aimed purely and only at scientists. The intent is to demonstrate clearly
> and definitively the nature of subjective experience (phenomenal
> consciousness) and its primal role in a scientist's ability to function as
> a scientist.
>
> Imagine a room. Its walls and celing and floor are matt black. There are
> no doors or windows. All over the walls are digital displays which
> announce numbers in warm, friendly colours. Up against all four walls and
> up to international standard control desk height (roughly 750mm) is a
> sloping console. Covering the console around all four walls  are
> pushbuttons. The number of displays is equal to the number of sensory
> nerves entering a typical human brain from the peripheral nervous systems
> including all sensory input. The number of pushbuttons is equal to the
> entire set of effector nerves emanating from a typical brain. This total
> number of displays and pushbuttons is in the millions.
>
> There is a comfortable chair upo

RE: The Totally Blind Zombie Homunculus Room

2006-11-29 Thread Stathis Papaioannou


Colin,

I think I am missing the main point: is the room + Marvin meant to be a zombie 
or not? 

Stathis


> Date: Mon, 27 Nov 2006 17:20:19 +1100
> From: [EMAIL PROTECTED]
> Subject: The Totally Blind Zombie Homunculus Room
> To: everything-list@googlegroups.com
> 
> 
> This discussion is a hybrid of a number of very famous thought
> experiments. Unlike those thought experiments, however, this experiment is
> aimed purely and only at scientists. The intent is to demonstrate clearly
> and definitively the nature of subjective experience (phenomenal
> consciousness) and its primal role in a scientist's ability to function as
> a scientist.
> 
> Imagine a room. Its walls and celing and floor are matt black. There are
> no doors or windows. All over the walls are digital displays which
> announce numbers in warm, friendly colours. Up against all four walls and
> up to international standard control desk height (roughly 750mm) is a
> sloping console. Covering the console around all four walls  are
> pushbuttons. The number of displays is equal to the number of sensory
> nerves entering a typical human brain from the peripheral nervous systems
> including all sensory input. The number of pushbuttons is equal to the
> entire set of effector nerves emanating from a typical brain. This total
> number of displays and pushbuttons is in the millions.
> 
> There is a comfortable chair upon which is seated the room's sole
> occupant, Marvin the human. Marvin is normal except for never having been
> outside the room and having never otherwise acquired any knowledge of
> anything other than that of the room and its contents. He knows absolutely
> nothing of any sort of external world or any other people. He has no clue
> about the external world except for what he can surmise from the displays
> and buttons.
> 
> Marvin, like all healthy humans, has an experiential life which is the
> collection of private phenomenal scenes delivered by his brain material.
> These are operating normally except that Marvin has been deprived of all
> the phenomenal content (experiences) that he ever could have received had
> he been allowed outside the room. He has had a lifetime of experiences,
> but all of them have been confined to depicting the room.
> 
> Marvin is a scientist. He studies the science of not-room. His life
> consists of experiments which involve the pressing of buttons and the
> recording of patterns in the displays. Over time an enormous volume of
> data begins to show patterns for which Marvin constructs models. The
> models are generalisations of the behaviour of the displays after buttons
> are pushed in a certain way. He tests and refines the models and has
> developed a form of symbolic representation of the behaviour of the
> displays. Certain features on the display occur regularly enough that
> names have been given to notional not-room phenomena. One is called the
> tronelec. The mathematics of not-room includes a lot of rules about the
> behaviour of tronelecs. In time Marvin realises that his exploration of
> not-room can be done according to routine rules and he sets about a
> systematic, exhaustive assay of the entire range of possible
> button/display relationships.
> 
> Everything is going nicely but then one day a well known pattern does not
> occur the way it used to. After a while the old pattern resumes. The whole
> mathematics of not-room is undermined. It takes a long time for Marvin to
> construct a new model that accounts for the novel behaviour. A new entity
> called gytravi is needed. Then things settle down and routine systematic
> exploration resumes.
> 
> In time a massive collection of not-room entities and behavioural rules is
> constructed and begins to repeat itself. So much so that Marvin, after
> checking and rechecking, finds that the model seems to have stabilised.
> 
> At this point we stop to survey the situation.
> 
> The first thing to note is that the room is an empirically verified
> physiologically accurate representation of the sensory circumstances of a
> human brain. Nervous activity effect/affect is replicated by
> buttons/displays and all signals are standardised. There are no
> experiential qualities (perceptual sensation qualities) associated with
> this nervous activity. This is a physiologically verified, well
> established empirical fact. Indeed the room is a little too kind - If you
> discarded all the buttons and displays, then that is a more
> physiologically accurate circumstance .
> 
> The main point is that this collection of totally sensationless signals is
> exactly what is available to a human brain and through which all sense
> measurement arrives.  Consider the room without a Marvin in it. Based on
> what evidence is there any reason to even conceptualise the existence of
> an external world? Nothing in that room gives any indication of it. There
> is no a-priori knowledge of not-room. No possible way to interpret

Re: The Totally Blind Zombie Homunculus Room

2006-11-28 Thread Colin Geoffrey Hales

>
> Le Mardi 28 Novembre 2006 21:47, Colin Geoffrey Hales a écrit :
>> All your comments are shooting from hip without actually reading and
>> thinking. They are all of the class "> isn;t like that" when the point is that the circumstances are needed to
>> demonstrate the outcome. In no case have you shown any way that the
>> alternates claimed limited by teh thought experiment can be redrressed
>> in
>> the circumstances.
>>
>> Stop wasting my time.
>
> Please stay calm and polite... I don't also think that you read what
> others
> tell you. This list is not meant to do dog fighting.
>
> Quentin Anciaux
>

This dog is quite calm. And as impossible as it seems... what you see is
me being polite!...very subjective, I know. It's australian for "robust
discussion".

Yes, I have been skimming...a survival measure in an overload
situationI'll try to do better on that...

Colin



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Re: The Totally Blind Zombie Homunculus Room

2006-11-28 Thread Quentin Anciaux

Le Mardi 28 Novembre 2006 21:47, Colin Geoffrey Hales a écrit :
> All your comments are shooting from hip without actually reading and
> thinking. They are all of the class " isn;t like that" when the point is that the circumstances are needed to
> demonstrate the outcome. In no case have you shown any way that the
> alternates claimed limited by teh thought experiment can be redrressed in
> the circumstances.
>
> Stop wasting my time.

Please stay calm and polite... I don't also think that you read what others 
tell you. This list is not meant to do dog fighting.

Quentin Anciaux

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Re: The Totally Blind Zombie Homunculus Room

2006-11-28 Thread Colin Geoffrey Hales

see the end


>
> Colin Geoffrey Hales wrote:
>> This discussion is a hybrid of a number of very famous thought
>> experiments. Unlike those thought experiments, however, this experiment
>> is
>> aimed purely and only at scientists. The intent is to demonstrate
>> clearly
>> and definitively the nature of subjective experience (phenomenal
>> consciousness) and its primal role in a scientist's ability to function
>> as
>> a scientist.
>
>
>> Imagine a room. Its walls and celing and floor are matt black. There are
>> no doors or windows. All over the walls are digital displays which
>> announce numbers in warm, friendly colours. Up against all four walls
>> and
>> up to international standard control desk height (roughly 750mm) is a
>> sloping console. Covering the console around all four walls  are
>> pushbuttons. The number of displays is equal to the number of sensory
>> nerves entering a typical human brain from the peripheral nervous
>> systems
>> including all sensory input. The number of pushbuttons is equal to the
>> entire set of effector nerves emanating from a typical brain. This total
>> number of displays and pushbuttons is in the millions.
>
>
>> There is a comfortable chair upon which is seated the room's sole
>> occupant, Marvin the human. Marvin is normal except for never having
>> been
>> outside the room and having never otherwise acquired any knowledge of
>> anything other than that of the room and its contents. He knows
>> absolutely
>> nothing of any sort of external world or any other people. He has no
>> clue
>> about the external world except for what he can surmise from the
>> displays
>> and buttons.
>
>
>> Marvin, like all healthy humans, has an experiential life which is the
>> collection of private phenomenal scenes delivered by his brain material.
>> These are operating normally except that Marvin has been deprived of all
>> the phenomenal content (experiences) that he ever could have received
>> had
>> he been allowed outside the room. He has had a lifetime of experiences,
>> but all of them have been confined to depicting the room.
>
>
>
>> Marvin is a scientist. He studies the science of not-room. His life
>> consists of experiments which involve the pressing of buttons and the
>> recording of patterns in the displays. Over time an enormous volume of
>> data begins to show patterns for which Marvin constructs models. The
>> models are generalisations of the behaviour of the displays after
>> buttons
>> are pushed in a certain way. He tests and refines the models and has
>> developed a form of symbolic representation of the behaviour of the
>> displays. Certain features on the display occur regularly enough that
>> names have been given to notional not-room phenomena. One is called the
>> tronelec. The mathematics of not-room includes a lot of rules about the
>> behaviour of tronelecs. In time Marvin realises that his exploration of
>> not-room can be done according to routine rules and he sets about a
>> systematic, exhaustive assay of the entire range of possible
>> button/display relationships.
>
>
>> Everything is going nicely but then one day a well known pattern does
>> not
>> occur the way it used to. After a while the old pattern resumes. The
>> whole
>> mathematics of not-room is undermined. It takes a long time for Marvin
>> to
>> construct a new model that accounts for the novel behaviour. A new
>> entity
>> called gytravi is needed. Then things settle down and routine systematic
>> exploration resumes.
>
>> In time a massive collection of not-room entities and behavioural rules
>> is
>> constructed and begins to repeat itself. So much so that Marvin, after
>> checking and rechecking, finds that the model seems to have stabilised.
>
>> At this point we stop to survey the situation.
>
>> The first thing to note is that the room is an empirically verified
>> physiologically accurate representation of the sensory circumstances of
>> a
>> human brain. Nervous activity effect/affect is replicated by
>> buttons/displays and all signals are standardised. There are no
>> experiential qualities (perceptual sensation qualities) associated with
>> this nervous activity. This is a physiologically verified, well
>> established empirical fact. Indeed the room is a little too kind - If
>> you
>> discarded all the buttons and displays, then that is a more
>> physiologically accurate circumstance .
>
>
>
>> The main point is that this collection of totally sensationless signals
>> is
>> exactly what is available to a human brain and through which all sense
>> measurement arrives.  Consider the room without a Marvin in it. Based on
>> what evidence is there any reason to even conceptualise the existence of
>> an external world?
>
> There is nothing in the room to conceptualise an
> external world because Marvin does all the conceptualising.
> Is this supposed to show that an you need phenomenality is
> needed to conceptualise an external world? It doesn't.
> We could imagine the co

Re: The Totally Blind Zombie Homunculus Room

2006-11-28 Thread 1Z


Patterns Within Experience: the Phenomenological Approach to Science

* Phenomenology

* The Phenomenlogical Approach to Science

* Science and physics.

* "Phenomenological" physics.

* Operationalism and phenomenology.

* Hume's problem.

* Patterns and prediction.

* Universality and particularity.



Phenomenology

Roughly speaking, phenomenology is a philosophical approach which
studies common features of human consciousness while remaining
non-committal about what is "outside" consciousness. It is very broadly
related to metaphysical idealism and scepticism. It differs from the
stronger versions of scepticism by not going so far as to deny a world
outside consciousness. It differs from the stronger versions of
idealism in its insistence on studying common features of multiple
consciousnesses, thus avoiding, if by fiat, consciousness.

The Phenomenlogy Approach to Science

The Phenomenological Approach to Science consists of a number of claims
which are not always distinguished by the proponent of phenomenalism:
* Science can be done in a phenomenological way

* Science is done in a phenomenological way

* Science should be done in a phenomenological way



Science and physics.

The idea that science should be non-committal about the existence of
its objects of investigation would come as quite a surprise to the
average geologist or botanists. Phenomenalism in science is realyabout
physics, since the existence of quarks or magnetic fields is so much
more deniable -- at least dubitable -- than the existence of rocks or
flowers.

"Phenomenological" physics.

There is a certain kind of procedure in physics which is called
"Phenomenological". It consists of finding a pattern within data
without -- for the time being -- relating it to any deeper laws or
principles. This is at least analogous to what phenomenologists want.
It is perhaps not the same thing, because it deals with
instrument-readings, not literal phenomena, ie conscious experiences --
see Operationalism and phenomenology.
The other issue is that this procedure is very much second-best within
physics. The establishment of a "Phenomenological" pattern is regarded
as only a prelude to the job finding a deep theoretical interpretation
(see Hume's problem).


Operationalism and phenomenology.

Operationalism is the idea that the content of a scientific theory goes
no further than operations and measurements that can be performed with
laboratory equipment.an approach to science that is at least parallel
to phenomenology. Like phenomenology it eschews "deep" explanations,
and seems considerably more applicable to physics than to the special
sciences. At a pinch, an electron might be a bundle of
instrument-readings, but a bacterium is hardly a microscope!

Hume's problem.

Hume's critique of causality hinges on the unobservability of causes as
such. Realism supposes that causes exist but are unobservable, like the
magnetic field that causes iron filings to form a pattern. Strict
empiricism and phenomenalism have little option but to reject
causality. Phenomenalism does so quite explicitly with its stated
preference for "description" over causal explanation.
But is science illegitimate in positing causes? Hume's arguemnt really
has bite when dealing with necessary connections between events. The
explanatory mechanisms posited by scientific realism are always
revisable, so apriori necessity is not asserted.


Patterns and prediction.

The revisability of scientific theories -- along with their
confirmability and their falsifiability - -all depend on their ability
to predict. The phenomenalist's substitute for prediction is pattern.
But the mere fact that a pattern of experience has held in the past in
no guarantee that it will continue to hold in the future. Of course, a
phemomenalist scientist can go through the same motions of
theory-confirmation as a realist physicist, she just can't give an
account of why prediction works when it works, because she is not
confirming anything beyond the data itself. Rather than saying "the
Higgs Boson exists", she is saying something like "the Higgs pattern
has held up to now. This is relevant to the question of whether science
(or at least physics) should adopt the phenomenological approach. It
cannot do so without changing anything. What is changed is that a
certain kind of explanatory understanding, the ability to answer "why"
questions, has to be foregone.
Most scientists see themselves in the business of explaining and
understanding, and so prefer realism to phenomenalism.

I suppose the phenomenologist could still mount an argument to the
effect that science should adopt phenomenalism because science should
abandon explantory understanding. But explanatory understanding is
evidently a good thing. The phenomenlogist presumably thinks abandoning
it would lead to a better thing. The main candidate seems to be
enhanced autonomy and significance for areas other than science.


Universality and particularity.

We a

Re: The Totally Blind Zombie Homunculus Room

2006-11-28 Thread 1Z


Colin Geoffrey Hales wrote:
> This discussion is a hybrid of a number of very famous thought
> experiments. Unlike those thought experiments, however, this experiment is
> aimed purely and only at scientists. The intent is to demonstrate clearly
> and definitively the nature of subjective experience (phenomenal
> consciousness) and its primal role in a scientist's ability to function as
> a scientist.


> Imagine a room. Its walls and celing and floor are matt black. There are
> no doors or windows. All over the walls are digital displays which
> announce numbers in warm, friendly colours. Up against all four walls and
> up to international standard control desk height (roughly 750mm) is a
> sloping console. Covering the console around all four walls  are
> pushbuttons. The number of displays is equal to the number of sensory
> nerves entering a typical human brain from the peripheral nervous systems
> including all sensory input. The number of pushbuttons is equal to the
> entire set of effector nerves emanating from a typical brain. This total
> number of displays and pushbuttons is in the millions.


> There is a comfortable chair upon which is seated the room's sole
> occupant, Marvin the human. Marvin is normal except for never having been
> outside the room and having never otherwise acquired any knowledge of
> anything other than that of the room and its contents. He knows absolutely
> nothing of any sort of external world or any other people. He has no clue
> about the external world except for what he can surmise from the displays
> and buttons.


> Marvin, like all healthy humans, has an experiential life which is the
> collection of private phenomenal scenes delivered by his brain material.
> These are operating normally except that Marvin has been deprived of all
> the phenomenal content (experiences) that he ever could have received had
> he been allowed outside the room. He has had a lifetime of experiences,
> but all of them have been confined to depicting the room.



> Marvin is a scientist. He studies the science of not-room. His life
> consists of experiments which involve the pressing of buttons and the
> recording of patterns in the displays. Over time an enormous volume of
> data begins to show patterns for which Marvin constructs models. The
> models are generalisations of the behaviour of the displays after buttons
> are pushed in a certain way. He tests and refines the models and has
> developed a form of symbolic representation of the behaviour of the
> displays. Certain features on the display occur regularly enough that
> names have been given to notional not-room phenomena. One is called the
> tronelec. The mathematics of not-room includes a lot of rules about the
> behaviour of tronelecs. In time Marvin realises that his exploration of
> not-room can be done according to routine rules and he sets about a
> systematic, exhaustive assay of the entire range of possible
> button/display relationships.


> Everything is going nicely but then one day a well known pattern does not
> occur the way it used to. After a while the old pattern resumes. The whole
> mathematics of not-room is undermined. It takes a long time for Marvin to
> construct a new model that accounts for the novel behaviour. A new entity
> called gytravi is needed. Then things settle down and routine systematic
> exploration resumes.

> In time a massive collection of not-room entities and behavioural rules is
> constructed and begins to repeat itself. So much so that Marvin, after
> checking and rechecking, finds that the model seems to have stabilised.

> At this point we stop to survey the situation.

> The first thing to note is that the room is an empirically verified
> physiologically accurate representation of the sensory circumstances of a
> human brain. Nervous activity effect/affect is replicated by
> buttons/displays and all signals are standardised. There are no
> experiential qualities (perceptual sensation qualities) associated with
> this nervous activity. This is a physiologically verified, well
> established empirical fact. Indeed the room is a little too kind - If you
> discarded all the buttons and displays, then that is a more
> physiologically accurate circumstance .



> The main point is that this collection of totally sensationless signals is
> exactly what is available to a human brain and through which all sense
> measurement arrives.  Consider the room without a Marvin in it. Based on
> what evidence is there any reason to even conceptualise the existence of
> an external world?

There is nothing in the room to conceptualise an
external world because Marvin does all the conceptualising.
Is this supposed to show that an you need phenomenality is
needed to conceptualise an external world? It doesn't.
We could imagine the control panel delivering non-phenomenal
information to Marvin (such as he slips of paper used in the Chinese
Room).
Or we could split Marvin into two people, A Watcher who