Ooops, sorry, I missed this message.
Anyway, i'd suggest the follwoing changes ...
void operationStarted (in string component_id,
in AnimatedIcon icon,
in string information,
in boolean cancellable,
in Bonobo::Listener event_listener,
out
On Fri, 2001-12-07 at 10:15, Christopher James Lahey wrote:
> On Wed, 2001-12-05 at 23:55, Not Zed wrote:
> > On Tue, 2001-12-04 at 18:00, Christopher James Lahey wrote:
> > > On Sat, 2001-12-01 at 15:20, Not Zed wrote:
> > > >
> > > > So while investigating some big performance issues with the s
On Wed, 2001-12-05 at 23:55, Not Zed wrote:
> On Tue, 2001-12-04 at 18:00, Christopher James Lahey wrote:
> > On Sat, 2001-12-01 at 15:20, Not Zed wrote:
> > >
> > > So while investigating some big performance issues with the shell (well,
> > > etable), I remembered that the progress bar is somet
On Tue, 2001-12-04 at 18:00, Christopher James Lahey wrote:
> On Sat, 2001-12-01 at 15:20, Not Zed wrote:
> >
> > So while investigating some big performance issues with the shell (well,
> > etable), I remembered that the progress bar is something that sucks up a
> > lot of time if its ever used.
On Sat, 2001-12-01 at 15:20, Not Zed wrote:
>
> So while investigating some big performance issues with the shell (well,
> etable), I remembered that the progress bar is something that sucks up a
> lot of time if its ever used.
I have this patch that makes all the operations async and adds a
tim
So while investigating some big performance issues with the shell (well,
etable), I remembered that the progress bar is something that sucks up a
lot of time if its ever used.
1. the activity-client helper should more match the idl, that is, you
create one activity-client, and you start multiple