[facegen] Re: Distribution rights and credits

2019-02-09 Thread FaceGen Guru

Yes.

Unfortunately the 3D hair and facial hair models are not currently 
compatible with the 'Animate' model set in Modeller Core.

Best wishes,
 

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[facegen] Re: Distribution rights and credits

2019-02-09 Thread dever
Thanks,

 So I assume I would need to purchase a Core License if I wanted to start 
with the exported texture and augment it further?
 Another question: is it somehow possible to use hair and beards from 3D 
print product? Thanks.

On Saturday, February 9, 2019 at 1:05:10 PM UTC, FaceGen Guru wrote:
>
>
> Hello,
>
> No license is required for distributing renders made using FaceGen models.
>
> Best wishes,
>
>

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[facegen] Re: Distribution rights and credits

2019-02-09 Thread FaceGen Guru

Hello,

No license is required for distributing renders made using FaceGen models.

Best wishes,

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[facegen] Re: Distribution rights and credits

2019-02-09 Thread dever
Hello,

 Can you explain whether I need a license (or what kind of) if I were to 
export the mesh, amend it along with textures, render it and then use the 
rendered image in the software I'm distributing? Thank you.

On Sunday, July 15, 2018 at 4:20:44 PM UTC+1, FaceGen Guru wrote:
>
>
> Hello, and thanks for asking.
>
> Like Daz or Reallusion, FaceGen meshes and color maps are copyrighted and 
> cannot be freely distributed.
>
> This is to prevent obvious abuse, which happens frequently.
>
> We recognize that are legitimate use cases:
>
> 1. Images rendered using FaceGen meshes & color maps are yours to do as 
> you wish, per our license.
>
> 2. If you're only using FaceGen as a guideline, and you rebuild your own 
> mesh topology and paint your own color map, you can distribute freely as 
> this is not a copyright violation.
>
> 3. If you only need to distribute a FaceGen mesh (modified or otherwise) 
> to a customer who will be rendering images, then as long as their 
> organisation owns a copy of FaceGen Modeller, no problem.
>
> 4. If you need to distribute a FaceGen mesh to many people, for example as 
> part of a software product, then you need to purchase our re-distribution 
> license (via Modeller Enterprise).
>
> Copyright issues to do with source photos are between you and the source 
> photo copyright holder. If you remove the detail texture there should be no 
> copyright claim since the image was not directly copied, merely compared.
>
> Best wishes,
>
>

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[facegen] Re: Distribution rights and credits

2018-07-18 Thread mglant


On Sunday, July 15, 2018 at 9:20:44 AM UTC-6, FaceGen Guru wrote:
>
>
> Hello, and thanks for asking.
>
> Like Daz or Reallusion, FaceGen meshes and color maps are copyrighted and 
> cannot be freely distributed.
>
> This is to prevent obvious abuse, which happens frequently.
>
> We recognize that are legitimate use cases:
>
> 1. Images rendered using FaceGen meshes & color maps are yours to do as 
> you wish, per our license.
>
> 2. If you're only using FaceGen as a guideline, and you rebuild your own 
> mesh topology and paint your own color map, you can distribute freely as 
> this is not a copyright violation.
>
> 3. If you only need to distribute a FaceGen mesh (modified or otherwise) 
> to a customer who will be rendering images, then as long as their 
> organisation owns a copy of FaceGen Modeller, no problem.
>
> 4. If you need to distribute a FaceGen mesh to many people, for example as 
> part of a software product, then you need to purchase our re-distribution 
> license (via Modeller Enterprise).
>
> Copyright issues to do with source photos are between you and the source 
> photo copyright holder. If you remove the detail texture there should be no 
> copyright claim since the image was not directly copied, merely compared.
>
> Best wishes,
>

Dear FaceGen Guru

Thanks for the timely response, that clarifies this for me.  I will be 
doing #2 in my workflow, so that is what I hoped.

Great product!!
M Glant 

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[facegen] Re: Distribution rights and credits

2018-07-15 Thread FaceGen Guru

Hello, and thanks for asking.

Like Daz or Reallusion, FaceGen meshes and color maps are copyrighted and 
cannot be freely distributed.

This is to prevent obvious abuse, which happens frequently.

We recognize that are legitimate use cases:

1. Images rendered using FaceGen meshes & color maps are yours to do as you 
wish, per our license.

2. If you're only using FaceGen as a guideline, and you rebuild your own 
mesh topology and paint your own color map, you can distribute freely as 
this is not a copyright violation.

3. If you only need to distribute a FaceGen mesh (modified or otherwise) to 
a customer who will be rendering images, then as long as their organisation 
owns a copy of FaceGen Modeller, no problem.

4. If you need to distribute a FaceGen mesh to many people, for example as 
part of a software product, then you need to purchase our re-distribution 
license (via Modeller Enterprise).

Copyright issues to do with source photos are between you and the source 
photo copyright holder. If you remove the detail texture there should be no 
copyright claim since the image was not directly copied, merely compared.

Best wishes,

-- 
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