On 08/12/2012, at 9:41 AM, srean wrote:
> In these languages you do everything to avoid writing loops, primarily
> because thats a performance killer like no other. You avoid loops by using
> several array manipulation primitives, you pay the functional call overhead
> (inlining is a potential
On 08/12/2012, at 9:41 AM, srean wrote:
>
> Thanks John for taking the time to explain this.
>
> I havent looked at them yet, will go over them on the weekend. But what
> tripped me up when trying to read the source was all those "_GC@^&" and
> other such cryptic stuff.
Don't try to read t