Re: [FFmpeg-devel] [PATCH] libavdevice/decklink: 32 bit audio support

2017-10-20 Thread Douglas Marsh
On 2017-10-19 20:08, Douglas Marsh wrote: On 2017-10-18 12:23, Dave Rice wrote: [...] Updated. From 1e5ff78fec9b13eccac9a96acc358bbfd6a7015d Mon Sep 17 00:00:00 2001 From: Dave Rice <d...@dericed.com> Date: Wed, 18 Oct 2017 15:21:46 -0400 Subject: [PATCH] libavdevice/decklink: 32 bit

Re: [FFmpeg-devel] [PATCH] libavdevice/decklink: 32 bit audio support

2017-10-19 Thread Douglas Marsh
On 2017-10-19 20:08, Douglas Marsh wrote: Is that a commit (1e5ff78fec9b13eccac9a96acc358bbfd6a7015d) I should check out on my Decklink and try or is there another one I should try? Will try to get to testing it this weekend. Nevermind I found this: * commit

Re: [FFmpeg-devel] [PATCH] libavdevice/decklink: 32 bit audio support

2017-10-19 Thread Douglas Marsh
On 2017-10-18 12:23, Dave Rice wrote: [...] Updated. From 1e5ff78fec9b13eccac9a96acc358bbfd6a7015d Mon Sep 17 00:00:00 2001 From: Dave Rice Date: Wed, 18 Oct 2017 15:21:46 -0400 Subject: [PATCH] libavdevice/decklink: 32 bit audio support Is that a commit

Re: [FFmpeg-devel] decklink 24/32 bit question

2017-10-18 Thread Douglas Marsh
On 2017-10-17 12:44, Devin Heitmueller wrote: The decklink sdk only defines two BMDAudioSampleType values: bmdAudioSampleType16bitInteger and bmdAudioSampleType32bitInteger. I don't think there's an easy way to support a 24 bit input here. Generally in this case I've used

Re: [FFmpeg-devel] [PATCH] libavdevice/decklink: 32 bit audio support

2017-10-17 Thread Douglas Marsh
On 2017-10-17 09:10, Dave Rice wrote: -audio_depth .D.. audio bitdepth (from 0 to 1) (default 16bits) 16bits .D.. Hmm, first patch might be enough. Sounds good to me. Unless anyone prefers "-audio_depth thirtytwo" :-D Dave Rice Yeah

Re: [FFmpeg-devel] [PATCH] libavdevice/decklink: 32 bit audio support

2017-10-17 Thread Douglas Marsh
On 2017-10-17 06:22, Dave Rice wrote: I don't see there to be an AV_OPT_TYPE_ENUM. Could you point out how this works from an example? Alternatively since the decklink sdk only supports 2 bit depths (16 and 32), I could use a boolean here if that makes more sense. Dave Rice I am unsure about

Re: [FFmpeg-devel] decklink 24/32 bit question

2017-10-17 Thread Douglas Marsh
On 2017-10-17 11:59, Moritz Barsnick wrote: Did you check out Dave Rice's recent patch (on this list)? It touches code in a few more places, and adds an option to select 16 vs. 32 bits. Please test, if you can. Is your subject indicating that 24 bits depth could also be supported? If so, Dave

[FFmpeg-devel] decklink 24/32 bit question

2017-10-03 Thread Douglas Marsh
After digging around in places, made the following changes: dx@x299:~/git/ffmpeg$ git diff diff --git a/libavdevice/decklink_dec.cpp b/libavdevice/decklink_dec.cpp index 3ce2cab..afd255f 100644 --- a/libavdevice/decklink_dec.cpp +++ b/libavdevice/decklink_dec.cpp @@ -937,7 +937,7 @@ av_cold int

[FFmpeg-devel] decklink rgb10 and 600.0fps ?!

2017-10-03 Thread Douglas Marsh
Has anybody tested and reported back success (no issues) with the recent decklink and rgb support added? In particular rgb10 mode. I've have good luck in capturing from my 'DeckLink Studio 4K' only when RGB (can't seem to capture YUV, perhaps the HDMI data is only RGB -- still need to do