---
 libavutil/hwcontext_d3d11va.c | 16 ++++++++++++++--
 1 file changed, 14 insertions(+), 2 deletions(-)

diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index cf793a2f48..522c15a58b 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -616,8 +616,12 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, 
const char *device,
 
     // (On UWP we can't check this.)
 #if !HAVE_UWP
-    if (!LoadLibrary("d3d11_1sdklayers.dll"))
+    if (!LoadLibrary("d3d11_1sdklayers.dll") && is_debug) {
+        av_log(ctx, AV_LOG_WARNING, "Failed loading d3d11 debug layers.\n");
         is_debug = 0;
+    } else if (is_debug) {
+        av_log(ctx, AV_LOG_INFO, "Loaded d3d11 debug layers.\n");
+    }
 #endif
 
     if (is_debug)
@@ -689,9 +693,17 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, 
const char *device,
             if (pf_DXGIGetDebugInterface) {
                 IDXGIDebug *dxgi_debug = NULL;
                 hr = pf_DXGIGetDebugInterface(&IID_IDXGIDebug, 
(void**)&dxgi_debug);
-                if (SUCCEEDED(hr) && dxgi_debug)
+                if (SUCCEEDED(hr) && dxgi_debug) {
                     IDXGIDebug_ReportLiveObjects(dxgi_debug, DXGI_DEBUG_ALL, 
DXGI_DEBUG_RLO_ALL);
+                    av_log(ctx, AV_LOG_INFO, "Enabled dxgi debugging.\n");
+                } else {
+                    av_log(ctx, AV_LOG_WARNING, "Failed enabling dxgi 
debugging.\n");
+                }
+            } else {
+                av_log(ctx, AV_LOG_WARNING, "Failed getting dxgi debug 
interface.\n");
             }
+        } else {
+            av_log(ctx, AV_LOG_WARNING, "Failed loading dxgi debug 
library.\n");
         }
     }
 #endif
-- 
2.34.1

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