win32 typically doesn't have unistd.h, so always including it will break MSVC builds. The usage of those POSIX functions are already guarded by _WIN32, so use that to guard unistd.h include as well. --- libavutil/hwcontext_vulkan.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libavutil/hwcontext_vulkan.c b/libavutil/hwcontext_vulkan.c index c676f4fc57..6c573abb8b 100644 --- a/libavutil/hwcontext_vulkan.c +++ b/libavutil/hwcontext_vulkan.c @@ -27,10 +27,10 @@ #include "compat/w32dlfcn.h" #else #include <dlfcn.h> +#include <unistd.h> #endif #include "thread.h" -#include <unistd.h> #include "config.h" #include "pixdesc.h" -- 2.42.0 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".