On 2 April 2018 at 21:24, Mark Thompson wrote:
> On 30/03/18 04:14, Rostislav Pehlivanov wrote:
> > This commit adds a Vulkan hwcontext, currently capable of mapping DRM and
> > VAAPI frames but additional functionality can be added later to support
> > importing of D3D11
On 2 April 2018 at 21:24, Mark Thompson wrote:
> On 30/03/18 04:14, Rostislav Pehlivanov wrote:
> > This commit adds a Vulkan hwcontext, currently capable of mapping DRM and
> > VAAPI frames but additional functionality can be added later to support
> > importing of D3D11
On 30/03/18 04:14, Rostislav Pehlivanov wrote:
> This commit adds a Vulkan hwcontext, currently capable of mapping DRM and
> VAAPI frames but additional functionality can be added later to support
> importing of D3D11 surfaces as well as exporting to various other APIs.
Assuming you haven't done
This commit adds a Vulkan hwcontext, currently capable of mapping DRM and
VAAPI frames but additional functionality can be added later to support
importing of D3D11 surfaces as well as exporting to various other APIs.
This context requires the newest stable version of the Vulkan API,
and once the